The lights are on
When it released last year, Deus Ex: Human Revolution was met with generally positive reviews from critics and fans. Despite this, many took issue with the game’s boss battles. These unsubtle bulletfests stood out from the main game’s nuanced, option-filled action. During his “Reimagining a Classic” GDC talk today, gameplay director Francois Lapikas addressed these complaints.Most of the game featured intricate direction sheets, but the studio never put the same level of detail into the boss encounters. “We saw them as a thing to break up the pacing more than a way to test the player’s skill,” said Lapikas. He said that the studio felt that if there were enough weapons and ammo in the boss rooms to take them down, players wouldn’t have much of an issue with them.During development, the team recognized that the boss fights were an issue, but didn’t anticipate the widespread criticism of them. Lapakis explains, “Play tests did flag the boss fights as a problem, but they didn’t flag the severity of it.”He concluded discussion of the subject with “[The boss fights] were a big part of the game, and we should have put more effort into them. I’m truly sorry about that. Next time we’re gonna think about it more.”
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those boss fights did suck, but the game was great. apology accepted
appreciate the honestly but that was a large oversight i guess
I sincerely hated those boss fights, so I'm pretty glad that the developers recognize their mistake. Hopefully the boss fights will be better next time.
I'm over it, the game was excellent. What I really want is more DLC, and not priced at 1200 MSP for something with little replay value. Luckily I picked up The Missing Link for 600, but I wish they would make more.
I didn't hate the boss fights, but they didn't exactly blow me away either. The second to last boss fight with Namir was annoying. Enjoyed this game a lot though although the twitchy, jerky animations of npc's in the gameworld was pretty poor.
apology accepted since the rest of the game was so amazing i had to play it 2 more times( which i have never done before)