Switch Lights

The lights are on

What's Happening

Eurogamer Details The Troubled Marriage Of Microsoft And Rare

In a new article, writer Simon Parkin examines the history of Microsoft's acquisition of Rare, and ponders the decline of the studio.

It's a well-researched article, entitled "Who Killed Rare?" It's peppered with quotes from insiders like former Rare programmer Martin Hollis, who helped create GoldenEye and Killer Instinct and former Microsoft executive Ed Fries, who helped launch the original Xbox and oversaw the acquisition of Rare.

Hollis appears to think it was a bad fit from the start, saying, ""Rare was always looking East at Japanese and Nintendo's games in particular, with their open-hearted childlike vibrancy and playfulness. Meanwhile, Microsoft had a US-centric style to its games, a flair of machismo and testosterone. For the first decade after the Microsoft sale the major problem for the creativity of the studio has been direction. Looking in from the outside it felt as if neither Microsoft or Rare could work out where it was headed."

Fries himself takes a more positive view, stating "there is still some magic left at Rare."

It's an article that's well worth your time. Head over to Eurogamer and read it.

Email the author , or follow on , and .

Comments
  • I want another Conker game!
  • I miss the n64 days. Rare was one of the most talented development teams back then. It's a shame.

  • Rare still exists? What are they working on now?

    Edit: I went to their website and discovered: Kinect Games. BUT apparently there is an HD XBLA remake of Conker! Why didn't anyone tell me about this?
  • Microsoft was just buying anything they could when the XBOX was about to come out. Seems they only wanted a stable, with no clue what to actually do with them. Its a shame what happened to Rare, they were one of the premiere developers of the 90's. The way people talk about like Retro and Naughty Dog, that was Rare back then. Microsoft has been nothing but bad news for them.
  • f conker give us killer instinct 3
  • An xbla port of jet force Gemini or sequel would be great

  • Developers like them are Rare these days.
  • I do remember the merger, and the subsaquent games that followed...

  • "Rare was always looking East at Japanese and Nintendo's games in particular, with their open-hearted childlike vibrancy and playfulness. Meanwhile, Microsoft had a US-centric style to its games, a flair of machismo and testosterone." God damn. It's about time someone with some authority said this. I love all game systems but Microsoft is THE corporate ass h*le and they make no excuses for that. Exactly the reason why I respect Sony and Nintendo way more than MSoft.
  • Article is not new, I read this 2 days ago.
  • I miss Rare.  All they are now is Kinect monkeys... I wish Banjo-Kazooie and Perfect Dark would LIVE, damn it!  Not what they've been made under Micro$oft's banner.

  • Rare already exists again, and they are called Retro Studios. Retro has taken over the reigns, and has become the new Rare. They work exclusively with Nintendo, and have created some of the best games we've seen in this industry with no sign of slowing down.

    The Metroid Prime trilogy is beloved by everyone who has played them. And Donkey Kong Country returns is the best damn platformer I have ever played. Even Mario Kart 7 was awesome. These guys and gals have proven over and over again that they are an amazing team. They only think that pisses me off is Nintendo's stubborn ways.

    Nintendo desperately needs new IP, and they have in their hands one of the best developers in the business, Retro Studios, who would be the perfect choice to have go make some awesome, incredible new IP. However, Nintendo has them making new entries into franchises they already own.

    Even though they did an incredible job with Donkey Kong Country returns, I think Nintendo is making a HUGE mistake by continuing to ignore millions of fans request for some new IP, while at the same time letting one of the greatest studios in existence sit on the sidelines and make sequels and sequels.

    Now, I also want to point out that even though Rare is a shadow of their former self, I think Banjo Kazooie: Nuts & Bolts is an incredible game and VERY high on my list of greatest games ever made. The sheer variety and things to do/create in that game is amazing. I played it for 50 hours before I got to the end and loved every silly minute of it.
  • Definitely not what they used to be. I hope they go multiplatform one of these days. No more silly kinect gimmicks.
  • Rare's success and failures is hardly Microsoft's fault.

    Yeah, a change in office culture can effect productivity and what not, but at the end of the day, you run your own studio and you tell your boys to do what they need to do.

    Microsoft didn't just buy Rare, they bought Lionhead Studios (Fable, Black & White), and they're hardly complaining about the massive successes they've gained while working under Microsoft's leadership.

    Even Bungie found massive... extremely massive success with Microsoft. If anything, Bungie nearly owes their independence to Microsoft.

    Rare not hitting it's stride and not finding success is more on them than it is Microsoft.

    At the end of the day, Rare just needs to take a little sip of stfu, and actually make something worthwhile. Rare doesn't have to spend all of their waking hours building a game Microsoft want built, you got... you know, employees to build them prototype games too and I'm sure if Rare came up with something half-way awesome, Microsoft is probably not going to say no, given ... you know, they have lots of money and patience to see it through. I mean afterall, they put up with all the bs over the last 10+ years with like, only two talked about games (Banjo Kazooie, Viva Pinata).

    If Microsoft really wanted to get rid of Rare, they would've dumped it like the five minutes after eating a meal at Taco Bell.
  • gimme DK64 HD and then well talk...
  • I miss Rareware :'(

    Donkey Kong 64, Donkey Kong Country and the Banjo games were some of the greatest games I've ever had the pleasure of playing...which is why I will never part with my N64.

  • GO BACK TO NINTENDO

    Going to Xbox is like eating peanut butter and steak... keep it peanut butter and jelly and go to nintendo.
  • A new killer instinct with *** graphics would be sweet.
  • That was a nice article.  I truly miss Rare.  Yeah, I know they're still around, but the Rare I cared about died after the release of Bad Fur Day.  That was the final great game in a long string of great games.  They did have a damn good run.  

  • Perfect Dark- great

    Perfect Dark Zero- disappointing

    Banjo-Kazooie didn't do as bad as zero, but compared to the originals, not really....

    Goldeneye just can't be re made or imitated....at all.

1 2 3 Next