The lights are on
Obsidian Entertainment is currently working on the South Park game for THQ, but they’ve also worked on Star Wars: Knights of the Old Republic II: The Sith Lords and Fallout: New Vegas. In fact, many of Obsidian’s team members worked on the original Fallout titles before Bethesda bought the property. What did Obsidian CEO Feargus Urquhart think about working with Bethesda on a property that they’d help create? Someone actually asked him that question…that someone was us.
How did Obsidian’s and Bethesda’s opinions about Fallout differ? Urquhart explains:
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I loved KOTOR II
as agreat fan of the original, I did very much enjoy fallout 3 but fallout new vegas felt far more right to me and I got like 200 hours playtime out of it. Great game.
I actually still have F:NV just sitting in my Steam library, I need to get on that.
I'm much happier with Bethesda's handle on the property. Though the little things didn't HAVE to be changed, I guess that's how I view them now and always will.
Still, I feel bad for Obsidian. They always follow in the overwhelmingly large shadows of bigger, more renowned developers, and it's usually something that's already critically and commercially loved. ***, they always have so much to live up to.
New Vegas did lack the feel of fallout3, they added some good stuff but i went and bought fallout3 again just to compare and it didnt feel like that many changes were made. If fallout4 is made by the fallout3 ppl. Then i will deffinetly buy it.
Obsidian's game felt more like the original fallout games, but I think Bethesda's was an overall better product, from both a technical standpoint (ie fewer bugs) and I got more into the story than I did in New Vegas.
I enjoyed FO3 more, and I think it was overall a better game. NV had some great takes on the characterization and adding in some humorous tones to it all, but in the long run I enjoyed myself more with FO3. That said, I would like to see stuff like the crafting make it to Fallout4. And keep stuff like references to H.P. Lovecraft and secret covens of vampires--or who knows what other supernatural oddities.
don't fail at fallout online!
Great video. I love both Fallout 3 and New Vegas, bugs and all lol. They both followed the license in their own manner too.
I didn't get anything out of that non-answer. Was he implying that their vision of Fallout was the same as Bethesda's? If so, his response was very unconvincing.
What's really interesting though is to see how these two groups influenced each other. Fallout: New Vegas pulls a lot from Fallout 3 and Elder Scrolls: Skyrim in turn actually took a lot from Fallout: New Vegas. If you have played all of these games you will see how the systems and techniques move from one release to the next to, in my opinion at least, continually improve the overall product.
O ya definitely. Look at the people in third person view. They look exactly the same. The hair is the same (except Fallout had MOHAWKS and MULLETS). The way they swing. The dialogue. Watch the change from Morrowind all the way to Skyrim is pretty cool.
There is so much that Obsidian doesn't understand. Most of their consumer base never played F1 or F2, they played F3. They bought FNV because they liked F3, hence, much of the disappointment that was expressed. for other reasons, FNV may well end up being the reason that they might have slower than expected sales when F4 is released, especially if Obsidian is involved in the project again. Obsidian is going to have to publish a few FINISHED games before I'm going to trust them with $60 again.