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Feature

Kinect Vs. Move: One Year Later

by Jim Reilly on Dec 26, 2011 at 08:00 AM

It's been about one year since Microsoft and Sony both released their respective motion controllers, Kinect for Xbox 360 and Move for PlayStation 3.

For sales, Microsoft reported in March 2011 it has shipped 10 million Kinect units worldwide since launch. It has not provided an update since. U.S. retail tracking firm NPD reported this month that 750,000 Kinects were sold during the week of Black Friday. Sony announced at E3 2011 it has shipped 8.8 million PlayStation Move controllers worldwide since launch, but has not provided an updated sales figure since.

For a closer look at each platform, Game Informer worked with Electronic Entertainment Design and Research (EEDAR) for data on software, including average review scores, total release count, and release count by genre. The data includes a look at software titles with required Move and Kinect controls (Dance Central, Sports Champions) as well as optional (LittleBigPlanet 2, Forza 4).

The results have been posted below:

EEDAR notes that titles with optional Kinect and Move controls reviewed higher than those with required controls. Additionally, Microsoft released more Kinect-required titles in the year while Sony released substantially more Move optional games.

Both platforms saw over half of their software titles in the year released during the holiday months. Average review scores for holiday titles were also higher than non-holiday titles.

Below are the top 5 highest reviewed games for both Kinect and Move that had required and optional controls. The review score is an average: