The lights are on
The team behind Serious Sam 3 made sure pirates would have trouble completing their game.
Say hello to the immortal scorpion.
Rather than inconveniencing real customers with anti-piracy measures like constant internet connections or client installs, Croteam decided to introduce a big, pink scorpion enemy that chases pirates of the game through the entire level. Oh, it can't be killed, either. Don't worry, if you own a legit copy he won't appear.
Watch him terrorize one victim in the video below.
That is AWESOME! If only more games utilized DRM like this, instead of servers that crash every time too many people try to log on...
This is the most ingenious way to get rid of pirates.
I support this and the Dark Souls Black Phantom approach 110%. :P
I think it would be great if devs did more of this. Basically make it a chore for pirates to find the correct copy of the game. Sure they will fix it eventually, but when its a part of the actual game code, its harder to detect.
Its going to be funny to see all the people who pirated go on forums and ask how do they kill the big pink scorpion. Everyone else is going to be like "what big pink scorpion?"
Best anti-piracy method ever.
If only more developers would take this approach to piracy. Just imagine an RPG where pirates could not progress past the first boss. Oh the lolz that would ensue...
Dead Space 3 DRM: Twenty Ubermorphs in Chapter 1.
This is 1000x better than Online Passes and Ubisoft DRM! Much more effective!