The lights are on
Game development often lasts for years. And in that stretch of time,
studios have their fair share of ups and downs. From humorous game bugs
to stress-relieving antics, Game Informer peers behind the curtain of
game development. In this Tidbits column, Volition
shares the secret stories behind Saints Row: The Third.
Email the author Andrew Reiner, or follow on Twitter, Facebook, and Game Informer.
Great, now I need to get SR3 extra much.
Ha, thats cool. I always love reading little details and facts about games.
I want to find that magical faerie ring!
Haha, i love it when developers have hidden things across the game that are references to themselves, or other things. But my all time favorite thing hidden in any game is the Insomniac Museum. I love it so much just to mess arround in it.
Love these. Keep 'em coming GI!
I REALLY want 2 play this game!!!
Really looking forward to getting this game sometime next year, or maybe even this year if it goes on sale at Steam.
SR2 was better... Just a fact.
I didn't know that!