The lights are on
The Kinect is an amazing piece of technology. It responds to your voice and body movements, and it helps blind people see (sort of). When it comes to playing games though, the very thing it was designed to do, has anything really blown you away? Has anything you’ve seen made you run out and buy the device? Will the Kinect have longevity as a video game peripheral? Or is it destined for the pile of plastic guitars and drums sitting in your closet next to that thing you bought just to have that random Zelda shooting game?
When the Kinect was first being shown with Dance Central, it was a must buy in my household. My wife was very excited, but I wasn’t sure how much fun I would be able to derive from a device that required full-body movement, something I specifically use video games to avoid. I ended up a convert though, and had a lot of fun with Dance Central and its sequel. The Gunstringer offered some fleeting fun and used the Kinect well, and Fruit Ninja was worth a few wild gesticulations in the name of chopping fruit, but is there anything else? Are you excited about how Kinect is being implemented in titles like Mass Effect 3 and the upcoming Ghost Recon? Or do those just represent additional features that you won’t take advantage of?Sound off below, and tell us: does the Kinect matter?
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It's fun for parties or in this case having everyone over for Thanksgiving but aside from that my Kinect doesn't get much use
I Don't Hate Microsoft. When It Came To The Device, It Was Wonderful. When I Played Sonic Free Riders, Well , Not So Much...
I think Kinect absolutely can be used to play games. The problem isn't the hardware (at least not entirely) it's a lack of ingenuity in the developers.
I mean, if a guy can get this working: www.tomsguide.com/.../Xbox-360-Kinect-Hacks,review-1621-10.html
I so no reason why a developer with millions of dollars to spend can't do it. All they really have to do is lobby for a cheap secondary controller that can be attached to anything that has a level of motion sensing technology.
they may also need to put that CPU they took out of Kinect back in.
Even though I don't have on it matters to me also it's my cristmas present so it better matter
Kinect was a good idea with nothing behind it. It's a modern day EyeToy. The EyeToy never took off and is a bunch of minigames that don't have any lasting enjoyment. The Kinect was accepted better but still has a bunch of games that in reality last only mere minutes and then you get a score. There's no game that is Kinect friendly as it's core gameplay. Kinect does not, and I'm willing to say Did not and will not matter.
I think motion controlled anything is fun.. For awhile. (Depending on the game.) I don't have a high enough energy level to play all motion controlled games all the time, so when the novelty starts to wear off the hardware starts collecting dust. Unfortunate but true.
I don't think it matters and I don't think it ever did. MS and Sony both played catch-up to Nintendo on the motion controlling front but by the time they actually delivered, the novelty of it all had run out. I don't even think the Wii's motion controlling is relevant anymore. People don't buy Wii games for the motion controlling (my main argument for why the console is ultimately flawed) anymore. I think the Move is more relevant but only as a glorified Guncon. That's all I saw it as when it released. When I saw the Kinect, I thought "Why? You've already lost this battle." I think even the developers have run out of enthusiasm for motion controlled gaming.
Kinect was DOA for me. I just popped in Skyward Sword and checked my Wii history, I hadn't picked it up since August 2010... I have a Move for the PS3 as well, it was so accurate, I realized how un-athletic I am. I couldn't cheat by just swinging my forearm like I did with Wii sports. But the Kinect was just glitchy all around. It was cool for netflix though. A 150 dollar device to work netflix in a novel way... I don't think so.
when i come home from work i honestly just wanna sit on my a**, lay back and play a game with a regular controller. Im not up for 3-4 hours of jumping around.
I dont think im the only one who feels this way.
Kinect is an amazing piece of tehnology but it's not right for video games
I believe that anybody that has done their research properly would know that the answer is yes. First off, as of now it tracks about 40 points of motion. It will eventually get up to 150-180 points which will lead to facial recognition and even where the XBox will be able to see if you're smiling or not.
On top of that, there is all the real world applications that Kinect provides:
www.xbox.com/.../Kinect-Effect
I'm really disappointed that the writer doesnt seem to know these things. This article comes off of as a noob blog opinion IMO rather than an thought provoking article from an expert.
Of course, Kinect will matter once version 2 has been launched. This version will be much more powerfull and cheaper. And when Kinect gets integrated in TV's, it will never disappear. It will be a built-in technology that will power of future life.
I think that the Kinect is the most promising of all of the motion based gaming peripherals. There are solid titles for it, albeit only a few, but due to how it redefines gameplay it hasn't been integrated into traditional games well yet. Also, as consoles continue to function as larger entertainment centers a Skype application for Kinect, which I fully expect to happen, will make it a must have.
The potential of Kinect lies not in games....But in user interface. It would be nice as a tool to use to surf the web, taking photos, and uploading quick videos to youtube, but hardcore games? Hell no. I hate lag in controls but even if it didn't have any lag, I wouldn't like using my body as a controller. Move has a lil' lag but I like the controller AND THE GRAPHICS that come with playing it on a PS3. I knew gaming-wise that Kinect would fail from the get-go but as a user interface device it could do wonders...
The only game that makes it viable is dance central. Interface with other games is questionable at best. Your mainstream gamers would rather sit on their robust tail and use a controller.
no and no. I'm not hating, i'm just saying.
Kinect matters, and it really works, which speaks more to its lasting power than anything else. With this little peripheral, xbox has out wii'd the wii, and opened up the segment of consumers that bought the wii like hotcakes. Even if you never enjoy a kinect game, this type of development is exactly the type of thing investors and analysts look for, making an influx of cash a certainty and increasing the quality of those hardcore games we enjoy so much, extending even to the next gen console we know is coming.
I personally saw it as a gimmick to scrounge more money out of my pocket, the kinect is really innovative just like the Wii was, the've taken it a step foward in terms of motion sensors. Know the problem is What to do it?, they're clearly struggling to find out ways to take advantage of it and people who did buy the kinect where really disappointed that it doesnt have that many games. And seriously do you think people bought or are going to buy a Kinect just so they can talk to their AI companion?... Some might, but not this customer.
Kinect didn't matter to me because it wasn't targeted towards me. It was really made to get a cut of the casual gamers market. I do believe it is a gateway technology that will lead to some pretty cool stuff.