The lights are on
Can you imagine how harrowing it must be to pitch a game to a huge console manufacturer with their brand new hardware in mind? Twisted Pixel, the developer behind ‘Splosion Man, had to do just this with Microsoft for their new motion control device. However, the two creators attending the meeting only had three minutes to force a eureka moment.
The story goes that Twisted Pixel had a game in mind for the Kinect (then Project Natal) which incorporated precise finger movements. After getting to know the tech, the Twisted Pixel guys realized they couldn’t pitch the idea. They were forced to come up with something fresh in the three minutes the Microsoft representative took to use the restroom.
"Mike [Wilford, CEO]'s kind of chatting with other Microsoft people, and I'm like, frantically looking around the restaurant just trying to think of ideas," said Bear. "To my left, there was this painting of a skeleton cowboy and I looked at it and just -- literally -- I was like 'OK: Skeleton cowboy that needs to get revenge on posse ... marionette. F*** it.'"
Despite the rocky beginnings, the final product ended up being pretty darned good. Check out the rest of The Gunstringer's hilarious origin story over at Joystiq.
Email the author Tim Turi, or follow on Twitter, and Game Informer.
Way to improv, that's pretty awesome.
LMAO that's fantastic
Haha, that's pretty great.
Oh my XD
that is total bulls*** :)
Wow. what a luck guy haha that's incredible
Wow that is totally awesome
That's hilarious, glad there's a good reason to explain the absurdity of that game's plot! :)
do this stuff all the time at school, good to know there's a career in it for me.
This is how legends are made
I heard this orgina story a few weeks ago, so funny x3
That is a great story "F it"
sounds like a restaurant that would be on curb your enthusiasm.
Lulz. Wingin' it and it turns out to be the most anticipated game for the kinect. Or so it seems. Except it doesn't trip my trigger.