The lights are on
We're still not sure if Petroglyph's vision of an MMORTS is brilliant
or insane, but it looks like we'll have to wait a bit longer to find out. At
this year's Eurogamer Expo, the game's publisher Trion Worlds announced that End Of Nations has
been pushed into 2012.
Never heard of End Of Nations? You can read Adam's
detailed impressions from E3, but the short story is that the game is
attempting to blend real-time strategy with the progression and social play of
an MMO. The game will feature both PvP and PvE gameplay and will have a
free-to-play mode, in addition to a subscription-based model.
End Of Nations was originally scheduled to release in late
2011, but now Trion is only announcing a vague 2012 release window. This seems like a good
idea for two reasons. First, the end of 2011 is already packed with triple-A
games that will be vying for attention from consumers. Second, how could you not release a game called End Of Nations
in 2012? It's clearly what the Mayan calendar has been counting down to!
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