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gamescom 2011

Ninja Gaiden 3 Gains PlayStation Move Support

by Andrew Reiner on Aug 16, 2011 at 05:12 PM

Now here's an announcement I didn't see coming. If Ninja Gaiden 3 is anything like its predecessors, razor-sharp reflexes and pinpoint precision are demanded of the player. Tecmo Koei hasn't shared details as to how Move support will be integrated into the PlayStation 3 version of the game, but I'm willing to bet that different slicing angles and motions will trigger scripted animations. I can't see this game supporting free-form swordplay as it goes against the series' design.

Ninja Gaiden 3's director Yosuke Hayashi says that the game will be compatible will "all Move peripherals and it will feature full compatibility with this exciting new hardware." To truly make this experience as authentic as possible, Tecmo Koei and Sony should consider making a unique Move controller that spits blood into the player's face and occasionally rockets a bone shard into an eye.

Ninja Gaiden 3 doesn't have an exact release date yet, but Tecmo Koei hopes to have it on store shelves in early 2012.