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If You Want The Complete Rage Experience, You'd Better Buy It New

By now, gamers are getting accustomed to online passes for games, which give players access to early access to DLC, additional content, or even multiplayer modes. Publishers see it as a way to encourage players to pick up new copies of their games, as opposed to purchasing them on the secondary market. The upcoming shooter Rage has a similar strategy, but it's been woven into the single-player campaign.

As players explore the game's massive wastelands in id's upcoming shooter, they may come across some mysterious hatches that dot the landscape. How can you open them? Well, that's where the code that's bundled in with new copies of the game comes into play.

"If you bought the game new, [those hatches] would be open for you," says id's creative director, Tim Willits in an interview with Eurogamer. "You still have to download it, but you don't have to pay for it. Those hatches are all over. Most people never find them. But as soon as you do, you're like, oh. And then you start to look for it. That's our first-time buyer incentive.

"But as you can tell, most people never even see it. I can tell you, some people will buy Rage, download that, and still never set foot in those things. They just won't. I think that's fair. It's cool. It's outside the main path. We're not detracting from anything. But I know some consumers, when you can't avoid it, then you get a little touchy subject."

What do you think? Does this kind of strategy make you more inclined to pick up the game new, or does it turn you off entirely?

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Comments
  • Lol, that sucks.
  • Not really but I want this game so bad it will be a day one buy for me anyway.
  • im wondering if i should get this game or not? it looks cool!
  • It kind of makes me want to buy it new but what's in the hatches? I don't know if it's worth it.
  • even more reason to pirate the ***, lol so stupid, worst part is.. theyre gonna get away with this crap
  • I think thats a decent strategy. I'm not always super excited to hear that parts of games are blocked off, but this doesn't seem heavy handed at all and at least they're telling people about it.
  • This tactic annoys the hell out of me. If I really must have the game I will do it but Rage was an on the edge thing for me and when it's around the time B3 comes out it's not something they should risk. Some people can't afford your full price game that won't drop for years for no reason.
  • that's a big turn off
  • That seems unfair. That is taking out full content of the game. I understand why companies want to do this, but it seems unfair. Buy new, people!
  • Wait, so if you buy the game used, these hatches won't be available, but they're so out of the way you probably won't notice? And if you do want to open them, all you need to do is download a code for free? Um, what's the point of that? At the same time, online passes for singleplayer parts of a game is a head-scratcher. If I buy this game, I'll buy it new anyways.
  • Though I will be buying RAGE day 1, I believe that is somewhat un-fair to people who choose otherwise. I mean it's single player guys, c'mon.
  • I know that publishers aren't putting two and two together so I will give it a shot. Sales have been going down in the games industry. As the sales go down there seems to be an increase in this DRM model. These models always hurt the primary consumer. Why punish the gaming audience because you guys can't work out a deal with GameStop?
  • This seems fair. If you buy used then you don't get access to areas of the game that aren't make or break for it.
  • Epic fail. D A M N. That makes at least two games I was going to buy that I won't. Rage and Diablo III are off the radar. There are enough great games coming out between now and next spring to be able to bypass Games that want to play "games".
    Screw them.
  • Hooray! Now single player has online passes! Great for all those people who don't have online, so they can now have half the experience...


    That is where I think this will lead to. Call me a pessimist, but I can see this being implemented by THQ or possibly EA for future games. I wasn't the biggest fan of the MP passes, but at least the single player would still be intact. Now they are adding this to SP as well? I mean, what if you don't have online? It may not be much now, but they could make it where you could actually miss out on a chunk of the experience if included in a larger way.


    I know this isn't a problem if you buy new, but some people do like to buy from ebay or gamestop and save a little money when they can. I'm just calling BS on this before it goes to any other game.
  • I hate these kinds of things. Homefront had something similar. I borrowed it from a friend and i had to buy an online pass for 800 ms points to get past level 5. I guess i understand why they do these kinds of things but i think they are wicked sneaky.
  • Kinda makes me want to get it new. I like to buy new Games because of that new game smell thou...got a used game once that smelled legit,like stale Cheetos. Not Cool!
  • Considering the strategies of other companies already and the amount publishers/developers get screwed on the aftermarket, I can understand and even support the steps they take.  As costs and hours climb steadily higher, if the amount recouped isn't substantial we will see less companies inclined to make stellar titles (well except CoD's those will be crammed down our throats no matter what)

  • It's a turn off. When you have multiples of the same gaming system in the house(for siblings). I shouldn't have to buy multiples of a game copy for my brothers and sisters to receive the full experience of the game.

    Everyone in my house (including my parents) are gamers. Maybe they should make it so the code can be used 3 times before it cuts off.
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