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Dedicated Mega Man Legend 3 Community Dev Discusses Cancellation

Last November, Capcom invited dedicated Mega Man fans to lend a hand in the development of Mega Man Legends 3. The company is in no short supply of hardcore fans, and many eager community members rose to the task. After suffering several delays, missing the launch of Prototype Version with the launch of the 3DS' eShop, and general uncertainty, Mega Man Legends 3 was canceled earlier this week. Fans are disappointed enough when games are kicked to the curb, so needless to say there are strong feelings from community members particularly close to the project. We spoke with one dedicated fan about his contributions to the game, his reaction to the cancellation, and discussed the repercussions that could be in story for Capcom.

Brian Austrin, who goes by Protodude in Capcom's Devroom (where you can read Capcom's discontinuation post), worked on publicizing and creating content for Mega Man Legends 3 from the very beginning. "I caught wind of a leak that Mega Man Legends 3 was going to happen from a close source," says Austrin. "But I gave everyone the heads up that this was something that’s very possible, and everyone got really excited."

A Mega Man champion from the beginning, Austrin made it his duty to spread the word about the game via his blog, Rockman Corner, so fans everywhere could participate in the game-making process. He reported to Joveth Gonzalez, the project's former community manager, who has since left his position and the company in search of new work, according to Austrin. "We were pretty close," he explains. "I would give him feedback like 'the guys are really digging the Devroom, keep this up, you’re doing a good job.' But as soon as he left to pursue other job opportunities that communication cut off."

Many fans saw Mega Man Legends 3's delays and missed eShop demo as bad omens. Austrin was no exception, adding that "In the last few months everything became very sporadic, and that’s when I figured that something wasn’t right. As soon as they started dangling 'oh, this might be canceled,' that’s when I knew something was going on." Talking about the Prototype Version's missed eShop launch, Austrin explains that Capcom "Delayed it for quality, which is understandable. But I think they should have taken a leap of faith and released Prototype Version regardless to gauge interest, like it was intended to."

Austrin put in 15 hour work weeks, passed on some family functions, and even turned down a visit from an old friend to work on the project. He's most disappointed that the NPC he created for the game won't be seen. "Capcom had this great contest where you design a townsperson, someone that lives in one of the villages," Austrin explains. "They had an assortment of characters like a construction worker, a policeman, and what we had to do was in 300 words or less, describe their personality, give them a name, and a little bit of backstory. I made this great character named Osono. She’s like this feisty, very strong woman, and the director of Legends 3 [Miasakazu Eguchi] really loved the character." Capcom has told the contest winners that they'll be compensated for their work, and that the creators own the rights to their contributions.

"I really think that their trust bank has been shattered," says Austrin regarding Capcom pulling the plug on the community-driven project. "This isn’t the first thing that they’ve done, not just with Mega Man, this is the second Mega Man cancellation within four months," he says. "Then we have the other stuff like the Mercenaries 3D DRM, and it just keeps going and going, and they’re establishing this track record." Austrin even warns that he's heard reports that a group of anonymous community members is planning a denial of service attack, similar to the hacker attack Sony and many other companies endured.

Austing thinks that if Capcom is attacked, that "Other companies will sit up, take notice, and say 'we can’t just appeal to a mainstream audience, we have to pander to our fans because these people can take action.' As a consumer you are very powerful. Companies both fear and worship you, and all developers need to realize that we lay the foundation for everything that happens to their product."

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Comments
  • I never knew this even was in development. I haven't played the other games in the series, can anyone educate me on them?
  • Capcom has really shaken my trust with this action. Putting Phoenix Wright in UMvC3 isn't going to make up for a lot of the questionable decisions they've done recently.
  • ***, I wanted to see Tron Bon all grown up.

  • *sniff* *sniff* Bye Data *sniff* *sniff*

  • Capcom really is one of the worst companies out their when it comes to establishing goodwill with their customers. Between godawful DRM, blaming flops like Dark Void and Lost Planet 2 on the consumer, and re-releasing their games 2-3 times instead of offering DLC, they're doing nothing to make me root for an end to their economic woes.
  • Man, this really sucks. I was really looking forward to seeing what direction they were gonna take with Legends 3 and how they continue the story of that world. DARN YOU CAPCOM!!!

  • This is BS. The second game ended on a major cliffhanger. Now we can never see the finale!

  • The delusion near the end there about how attacking Capcom hacker style would make them and other companies treat their customers better really scared me. I don't get how any line of logic would lead someone to thinking that a hacking attack would be the best approach to improve company/customer interaction.
  • I'm just so disappointed in Capcom right now. Legends 3 was one of my most anticipated titles of this year; I was really looking forward to play this. The fact that the last game in the series ended with a big cliffhanger makes this cancellation even worse. *sigh*

    I just hope they realize canceling this game was a bad idea and bring it back. That's wishful thinking, though.

  • It seems silly of Capcom to cancel a game that was pretty much guaranteed to have pretty good sales. It's a *** shame, though. I guess Mega Man Volnutt is just going to have to chill out on the moon for a long time :(

  • The cancellation was seriously disappointing, but at this point I'd be satisfied if they just finally gave us Legends and Legends 2 on PSN. I'm pretty sure they've had them on the Japanese PSN for quite some time now, so I'd consider us even if they at least gave us the games that already exist if they won't continue the franchise. The power of Data compels you Capcom.
  • you go anonymous lol. you and your repeat attacks but this time i dont think a denial will do much to capcom i dont think the fans really matter as much as the money.

  • I'm really disappointed in Capcom for giving up on this title. I loved the first two Legends games, and really only bought a 3DS to play this one. Atleast I've got Zelda.
  • Zelda and this game were why I bought a 3DS in the first place. This is very disappointing.
  • Just reading this makes it even more disappointing to have it not come out.

  • I was never the "biggest" Mega Man fan, but I am the biggest fan of new, good DS and 3DS games.

    I am, however, quickly becoming not-a-fan of Capcom.

    You release no games worth playing then start doing things like this and the RE DRM?  You're making it very easy to say "F you."

  • Capcom is never going to hear the end of it now.

  • I'm still bleeding this wound. I was really excited for this,since Megaman 64(Aka Legends) was one of my favorite tittles back in the old days.I was hoping for a return to the series but it seems it just won't happen.Although maybe if we did some sort of protest or petition (like the one going on at Nintendo) we could get some results.What do you think?
  • Capcom has earned the ire of many a gamer, and it's just getting worse.
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