Switch Lights

The lights are on

What's Happening

August Cover Revealed: Dishonored



Bethesda’s next game is a first-person stealth/action adventure, and we’ve got the first look at it in our upcoming August issue. There are dozens of reasons why you should care about this weird-looking game you've never heard of. A few of the most important ones are after the jump.

Arkane Studios and founder Raf Colantonio have made memorable games in the past (Arx Fatalis, Dark Messiah of Might & Magic) that ultimately suffered from a lack of publisher support. Bethesda Softworks believes in their vision and is giving them all the time, money, and development help (regular meetings with guys like The Elder Scrolls' Todd Howard don't make your game worse) they need. Harvey Smith, one of the main minds behind the first two Deus Ex games and a legendary veteran of game development, shares the vision and is on board as Dishonored's co-creative director along with Colantonio. Viktor Antonov designed Half-Life 2's iconic City 17 and is lending his talents to Dishonored's world. This is a perfect storm for creating a game that shatters the mold that first-person action games have built for themselves in the mainstream.

We've seen the game running, and now we share Colantonio and Smith's vision too. Dishonored is the antithesis of a edge-of-your-seat roller-coaster ride. It's a game about assassination where you don't have to kill anyone. It's a game about infiltration where you can set up traps and slaughter the entire garrison of an aristocrat's mansion rather than sneak in. It's a game about brutal violence where you can slip in and out of a fortified barracks with nobody ever knowing you were there. It's a game about morality and player choice where the world you create is based on your actions, not navigating conversation trees.

Dishonored is a game we can't wait to tell you more about.

On top of a world-exclusive look at a brand-new franchise, August is our E3 issue. We stormed the concrete crucible of the Los Angeles Convention Center and returned with previews of our top 50 games of the show, plus analysis of the major press conferences and new hardware.

As always, we have a solid month of exclusive online content lined up to complement the extensive feature in our print magazine. Come on back on Monday for your first taste of what it means to be Dishonored.

Until then, check out the gorgeous high-res cover from Arkane Studios and Viktor Antonov:

(click to enlarge)

Email the author , or follow on , and .

Comments
  • I was kind of hoping for a Starcraft 2: Heart of the Swarm cover. Oh well I guess. :P

    Please make it the September cover!!!

  • Mod

    First thing that came to mind was Half-Life 2 when I saw the cover so I guess it make's sense one of the designers of City 17 is on board.

    This game sounds pretty cool. And having what seems to be some great talent behind it helps alot. Looking forward to reading more about Dishonored when my issue arrives.

  • Wow, a new IP, can't wait for it.

  • I'd just like to point out this tweet I made back on May 9th. Totally called this. http://twitter.com/#!/HutchUniversity/status/67662570701602816
  • This sounds like a great new IP with a lot of talent backing it!Can't wait for my issue to get here!

  • I love when developers make new IPs! I'm definitely putting this one on my radar.

  • Kinda reminds me of 1984. Which is very good.
  • Well, it's not Half-Life 3, but it is still pretty *** good.

  • This has certainly piqued my interest.

  • It's certainly not what I was expecting, but it looks cool. I'm more excited for the E3 previews actually.

  • Very interesting. Can't wait to see more.

  • I saw the cover and immediately thought "Is this Half Life?" Turns out I wasn't too far off with Antonov designing Dishonored's city.

  • So this is the next issue that I'll never receive. Awesome.

  • This sounds fairly promising. I hope this collaboration of great minds can produce a quality final product.

    But I have to say something regarding some of the comments here. I'm tired of the constant worship and idolization surrounding "new IPs", and I'm especially tired of people thinking the marketplace is as manichean as "tired, rehashed sequels" vs "those poor undervalued new IPs". Especially when the likes of Portal 2 and Mario Galaxy 2 are more fresh, vital and just plain fun to play than previous "new IPs" published by Bethesda.

    And then there's sequels like Kirby's Epic Yarn or Metroid: Other M which (like them or not, especially the latter) tried to craft entirely new gaming experiences using decades-old IPs... compare that to lots of "new IP" shooters which just want to be CoD ripoffs.

    Then there's reboots like the upcoming Tomb Raider which looks far more compelling and fresh than that franchise has ever been... yet even that gets occasional disparaging comments (not here but elsewhere) simply for being a reboot.

    It's also funny seeing some comments attacking Darksiders II as the covery story, considering that franchise WAS a "new IP" just a year ago. Now that it succeeded in introducing a viable new franchise, it's now automatically another soulless cashcow? Are those people going to turn on Dishonored as well if that succeeds and becomes a viable franchise?

    Sorry, that needed to be said. Looking forward to the issue as always.
  • I would have taken another month of Skyrim or Darksiders II, but this just keeps getting better and better. If MW3 ends up getting its own month, though... I will cry for the rest of the month, and not be back here. Ever. Fair warning.
  • This sounds like a perfect storm for breaking new ground in the FPS genre. Deus Ex is one of my favorite games of all time, and it sounds like Dishonored will be channeling that. Time to get a GI subscription.

  • I have to say i enjoy new IP covers more than franchise covers i like the surprise

  • Looks great! Can't wait to read more about it.

  • Hopefully better than Brink and Hunted

  • AweSOME. Game Informer gets so much great, early information!

Previous 1 2 3 4 5 Next ... Last