The lights are on
If you're looking forward to Skyrim, you don't want to miss this. The creative team has answered 25 fan questions covering a broad spectrum of topics, from nit-picky specifics to more general info.
The Q&A, posted on Bethesda's blog, features Todd Howard (game director), Bruce Nesmith, (lead designer), and Matt Carofano (lead artist) fielding questions from gamers who are clearly hardcore fans of the series.
Honestly, you should probably read all 25 responses, but a few highlights include:
Personally, I'm a little disappointed by the decision to keep the old "restore your magic weapon by refilling it with soul gems" mechanic, but other than that, this Q&A leaves me more excited for Skyrim than ever.
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I just read all that and it sounds awesome but will it have a difficulty setting like Oblivion?
sounds like bethesda is about to hand us another masterpiece... just please, PLEASE work out the bugs before release. i cant tell you how many times i'd go on wikipedia during Oblivion trying to find out how the heck to complete a quest just to find out that the quest item hadnt spawned or something like that.
Uh oh, marriage... going the Fable route. The new trend in RPGs. Housemaking.
I can't wait to get married to an ugly person then sacrifice her to a dragon!
Still really excited for this game, however it looks like they are staying with some of the Oblivion staples instead of going back to some of the more interesting stuff that was in Morrowind. Oh well, still going to be a great game.
This game just sounds better and better the closer the release date gets.
Its to bad about the destructible environments.. It would be pretty cool to walk into a village or city and destroy it with one massive spell and see all the broken bits fly everywhere...or see the Dragons burn down a forest... Meh...it'll Still be awesome either way.
It would be so cool if you could have children.
Game of the Year. That'll be a fact.