The lights are on
It's been a while since we've checked in on Final Fantasy XIV, Square Enix's much-maligned second attempt at an MMO. A new team has taken over updating the game, and they've announced some pretty serious sweeping changes that will be hitting soon.
The news comes via a new Letter from the Producer on the official FF XIV forums. Naoki Yoshida begins his letter by saying that the changes mark a major change in the design philosophy of FF XIV: "Final Fantasy XIV will gradually shift from being a grind-centric game to one that offers enjoyment for all playing styles and circumstances with its ever-expanding variety of content."
So what does a "shift from being a grind-centric game" mean? Well, for starters, FF XIV will receive instanced raids, and the simplistic guildleve system is being supplemented by a huge number of more traditional MMO quests. Yoshida says that guildleves "will no longer be central to Final Fantasy XIV." Instead, players will be able to take on "large volumes of quests" that require actual interaction with NPCs.
The guildleve content that's left in FF XIV will now reward players with bonuses based around the region they're adventuring in as well as skill points. This is all coming in patch 1.18, which was originally scheduled to be out already but has been delayed to fit in all of these huge changes.
Yoshida also mentions some of what's in store for even further FF XIV patches down the road, including a complete reworking of the game's recipe/crafting system, a stealth skill, an improved in-game map, and more.
These are certainly some major revisions for the title (and much-needed ones at that), but I have to wonder if it's already too late for Final Fantasy XIV. Many hopeful gamers bought it at launch, got burned, and gave up already. Can Square hope to win back those fans by making design changes they probably should have implemented before launch?
Flog that dead pony!
Well, good luck to 'em. I hope they can turn FFXIV into something successful. Although it's gonna be hard when most gamers/fans have already stopped paying attention to this one, and they're facing some nasty competition from many other promising MMOs in the future.
Phil, are you ready to hop back in and then do a Respec Radio about it? You played it more than I could manage, so I'd like to know if you think their changes have finally made it worth playing.
Hopefully this can bring some hope to gamers (the ones that haven't cancelled their subscriptions yet) that got the game and were let down by it.
way too late
the pc version may be dead, but the ps3 version may still have hope.
I think i will wait for the ps3 version, but its finally good to hear something good about FF XIV. At the same time, isnt it too late? I mean the winter months are approaching, not to mention FF XIII-2, Mass Effect 3 and Skyrim being released. Even I have lost interest over this title, when i can play more polished experiences for cheaper. I hope i am wrong, but i dont see FF XIV getting out of the huge hole it dug itself into. They should just use that money to work on Final Fantasy 15.
Good it's about time they started fixing the immense problems this game has.
Just bury the game, it's fubar.
People still play this game?? lol no offense