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Nintendo Teases New HD Zelda Game

While much of Nintendo’s hype for its new HD console, the Wii U, has been focused on the innovative controller technology and exciting third-party software, the big N clearly wanted to leave fans with one exciting morsel related to one of its several huge first-party properties. Enter the very first glimpse of Zelda in HD.

The very short demo shown by Nintendo involved no gameplay, although Nintendo promised that it was all real-time. The minimal action can be summed up in a short sentence: Link walks into a temple, looks around a bit, and is attacked by a giant, ferocious spider creature. It’s nothing we haven’t seen in a Zelda game before, but we’ve never seen it looking this beautiful. A button on the touch-screen allowed them to change from daytime to night, showing off some fairly impressive lighting technology.

Nintendo described the demo as an “example of what Zelda might look like on this system if it were designed with the Twilight Princess art style.” The publisher was exceedingly coy about whether or not it’s actually working on such a project, but all signs point to likely.

One important note for whatever future Zelda games end up on the system was how Nintendo was using the controller’s touch screen. The inventory, map, and even health meter all appeared on the touch screen, leaving the television clear of any HUD and full of space to show off the gorgeous visuals. Interestingly, a single button press allowed Nintendo to switch the content of the two screens – the action swapped to the touch pad and the HUD elements went over to the television. It’s unclear if there could be gameplay benefits to switching your viewpoint, but having the option there is cool.

Although this brief demo left lots to the imagination, one thing is clear: Predictions (including my own) that Skyward Sword would make a Twilight Princess-style jump from Wii to the new system were false. But hopefully this demo is a good sign that Nintendo’s first HD console will not go Zelda-less for long.

Comments
  • The teaser made my jaw drop. It looked really good from the ONE room showed. I would have more to say but I'm having a nerdgasm.
  • :)

  • So that demo will probably mean nothing and the new Zelda game will try out a new art style that initially disappoints fans, but it still ends up being a good game.
  • Hopefully this is legit

  • Had they shown anymore footage than what they did, my brain might have leaked out my ears. I can't wait to see what comes of that bit of footage. That one clip did more for me than anything else they showed.
  • The HUD on controller screen is a really interesting dynamic. I wonder though, how much of a distraction would it be to have to glance down at the HUD during a fight or other intense game moment when you are trying to focus on the main screen action?
  • I can't express my excitement in words..though I kind of just did didn't I...hmmmm.

  • That HD clip of Zelda was amazing. I'm hoping they do stick with that style. I believe they said before that the other art styles were mainly used because they couldn't achieve the correct level of realism with realistic graphics. Well, perhaps now they can.
  • It wasn't much, but what they did show was nothing short of spectacular.  I couldn't beleive what I had seen.

  • I'm still reeling from all the impressive announcements made today. I just hope that they announce what retro studios is working on at Nintendo's roundtable this evening.
  • I'm still confused if its an actual game or not. I get the feeling it was just a tech demo. Similar to the one they had for the Gamecube.

  • I saw that Zelda clip too, and I was like: "Why aren't you talking about that?!"
  • This tease reminds me of when PS3 was first shown off with that FF7 vid.

  • man who cares anymore zelda is such a boring pointless game for kids just like evrething nintendo produces
  • ITS BEAUTIFUL!!

  • If its real and uses the twilight artiste and not that crap skyward sword then im sold.

  • An HD zelda would be so amazing.

  • i may have cried a little. jk
  • I could see how the new controller would work well with a Zelda game but using the Wii-mote as a one to one sword is what we've all been dreaming of. I still want an Oblivion type game that lets me swing a sword and explore a huge open world, on any system, with motion controls. Why has no one made one of those yet?
  • Cool!!

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