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gdc 2011

Insomniac Delivers Resistance 3 Single, Multiplayer Details

by Annette Gonzalez on Mar 02, 2011 at 01:00 PM

At this year's Game Developers Conference, Sony held an event inviting conference attendees to check out both single- and multiplayer components of Insomniac's Resistance 3. Here are a few gameplay details surrounding both modes in the upcoming PS3 exclusive.

Insomniac is developing around the idea of a “choice-based shooter” that gives players the freedom to play the game they want to play.

Single Player

  • Weapon wheel from the original Resistance returns
  • Each weapon has primary and secondary fire
  • All weapons are upgradeable
  • Open level design will allow you to tackle scenarios based on your playstyle

Multiplayer

  • All maps will be located outside of the U.S., one example is a prison map located in the Republic of Chad
  • Each map will have objective-based game modes: Mode shown at GDC is Team Deathmatch
  • Max player count has decreased for “a more focused experience”: Resistance – 40, Resistance 2 – 60, Resistance 3 – 16 (8v8)
  • Passive abilities: Used to tailor gameplay according to your playstyle. For instance, run-and-gunners can gain an ability to increase accuracy
  • Active abilities: Must be activated by players and can be mapped to the D-pad. Abilities include giving health or ammo to allies, creating a doppleganger that will position themselves next to you on the battlefield, or activating an “electric hoolahoop” of sorts that will damage opponents who come in for a melee attack
  • Species-specific kill streak bonuses: For example, kill three people as a Chimera and a temporary cloak ability will activate. Humans will have different kill streak bonuses.

Stay tuned for hands-on impressions of Resistance 3 straight from GDC!