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gdc 2011
Insomniac Delivers Resistance 3 Single, Multiplayer Details
At this year's Game Developers Conference, Sony held an event inviting conference attendees to check out both single- and multiplayer components of Insomniac's Resistance 3. Here are a few gameplay details surrounding both modes in the upcoming PS3 exclusive.
Insomniac is developing around the idea of a “choice-based shooter” that gives players the freedom to play the game they want to play.
Single Player
- Weapon wheel from the original Resistance returns
- Each weapon has primary and secondary fire
- All weapons are upgradeable
- Open level design will allow you to tackle scenarios based on your playstyle
Multiplayer
- All maps will be located outside of the U.S., one example is a prison map located in the Republic of Chad
- Each map will have objective-based game modes: Mode shown at GDC is Team Deathmatch
- Max player count has decreased for “a more focused experience”: Resistance – 40, Resistance 2 – 60, Resistance 3 – 16 (8v8)
- Passive abilities: Used to tailor gameplay according to your playstyle. For instance, run-and-gunners can gain an ability to increase accuracy
- Active abilities: Must be activated by players and can be mapped to the D-pad. Abilities include giving health or ammo to allies, creating a doppleganger that will position themselves next to you on the battlefield, or activating an “electric hoolahoop” of sorts that will damage opponents who come in for a melee attack
- Species-specific kill streak bonuses: For example, kill three people as a Chimera and a temporary cloak ability will activate. Humans will have different kill streak bonuses.
Stay tuned for hands-on impressions of Resistance 3 straight from GDC!