The lights are on
While the original Saints Row felt familiar to fans of the open-world crime genre, its sequel separated itself from the pack with almost cartoonish over-the-top action. Whether you were chainsawing elderly people in half or spraying a pool party down with a poop truck, the franchise was clearly heading in its own direction. Saints Row: The Third takes things a step forward as the most insane installment yet, and it's our April cover.
The cover above will be going out to our subscribers, while the cover below will be available on newsstands.
We'll have ten pages of information about Saints Row: The Third, including all the details on the new city and the shady Syndicate crime ring that controls it. This issue also includes a feature on Kingdoms of Amalur: Reckoning, the ambitious RPG developed by Big Huge Games and Curt Schilling's 38 Studios. Being our April issue, you can also look forward to our annual parody of the industry in Game Infarcer.
Check out page 2 for the official THQ press release regarding Saints Row: The Third, and keep an eye on our hub all month long for more coverage.
Email the author Dan Ryckert, or follow on Twitter, Google+, Facebook, and Game Informer.
this is already the BEST *** YEAR FOR GAMES EVER!!!!!! :D
Looks good. Never played em, and I don't know if I'll have the money to play this one but I've seen some of the stuff in the games. It'll be fun to read about insane it is.
FUUUCK YEEEEAH NOW GTA 5 come on ROCKSTAR!!!!!
Sounds awesome as long as it sees a major tech upgrade.
Interesting...the other Saints Row games have been s!@#$y
Meh never play the others so im not happy.
The subscript cover is pretty cool but that second cover is really popping for some reason. Looking forward to opening my mailbox for this.
This is interesting. There are some questions I hope to see answered in those ten pages of info, like...
*will there be any bonuses related to SR2 achievements?
*Scarface: TWiY managed to get in weapon modifications - there's no reason we can't have that in SR as well. Quite aside from the practical stuff (i.e. mated shotguns, suppressors, and so on), you know some folks will want to 'bling out' their irons (see: CoD: Black Ops, Blacklight: Tango Down, et cetera).
*one thing that annoyed me was how shotgun fine-aim was handled - if you bring an assault rifle to your shoulder for better control, logically you would do the same for the shotties...
If they add the driving physics similar to GTA IV and made the world bigger, making aircraft actually useful, then this game could be sick. Of course I did love the first two, just saying adding these things could make it one of the best
Seems a bit of Grand Theft Auto: SA, but it has its standout qualities. I wonder how the whole world will be used as well as multiplayer.
Why are they flying through the air?...
i hope i get the second cover........
Why the heck do subscribers get stiffed with the crappy cover and the newsstand issues get the cleaner cut looking one?
For that matter, why are you guys making Saints Row a cover story? The series -blows-.
I love the over the top antics that Saints Row 2 had. I however missed the classic multiplayer that the original Saints Row had. Come on, Blinged Out Ride, Protect the Pimp were stellar modes. I'm having my fingers crossed Saints Row 3 ends up having them return.
Bummer, I like the second cover much better. Ah well, now I suppose I should get around to finishing Saints Row 2...
Huge fan of the Saints Row franchise. Loved the first one, and the second one took the game to a completely new level. I didn't even know this game was in the works. But now I'm really excited to know what GI found out.
Wooo!! About time, I loved the 2nd one so much. I can't wait to hear more details on this one. Hopefully, they kept the customizable aspects and made it better/stronger.