The lights are on
Demon's Souls was notorious for being a punishingly difficult RPG. Will From Software's next entry in the genre, Dark Souls, be any easier? According to the game's director, no.
Speaking in a Q&A over at the PlayStation Blog, director Hidetaka Miyazaki reveals that the team's intention is to make Dark Souls even more challenging: "With Dark Souls, there is no intention to decrease the difficulty at all. Actually, we intend to increase the difficulty of the game," he says. "This is an analogy we often use: We are trying to create a game that is spicy. And we want to make it as spicy as possible. But it’s edible and tastes good and leaves you wanting more."
Fans of Demon Souls should definitely keep a glass of milk handy to cool down the heat. Even though Dark Souls isn't technically a sequel, it looks like it shares many of the same concepts and mechanics. For even more tidbits about this PS3/360 game from Namco Bandai, check out the full interview.
(Thanks to tipster Dogfonos)
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