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EA Teases First FIFA 12 Features

by Matt Bertz on Jan 23, 2011 at 07:08 AM

Coming off the critical and commercial success of FIFA 11, EA Canada producer David Rutter says the team is already hard at work delivering "an enormous shopping list" of improvements for the next title in the popular soccer series.

Speaking to OPM UK, Rutter shed light on studio's plans for FIFA 12.

"I think we did a great job with the Personality Plus feature [in FIFA 11, but the the teams [AI] doesn't support that quite as much as it should," he said. "As an example, a team doesn't spot that if Peter Crouch is in the area, they can lay a load of high balls onto his head."

Rutter also recognized that free kicks need a complete overhaul. "Set-pieces are still a bit lame," he conceded. "I get frustrated by not being able to do quick throw-ins, not being able to quickly select my free-kick takers, on the fly stuff. We're somewhat last-gen in the way the game cuts [before those things]."

The most exciting improvement Rutter discussed was adding situational awareness to inject more drama into the proceedings. "Those moments where you take one [player] to his old club and the boo boys come out, or his old team are more aggressive in the tackle towards him. So you think: 'Wow! FIFA understands not just the game of football, but the sport and passion behind it'."

[Source: CVG]