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In a sprawling role-playing epic like The Elder Scrolls V: Skyrim, good audio can make or break the experience. An out-of-place musical theme, a poor voice actor in a key role, or a goofy sound effect can ruin the immersion, pulling players out of the excitement of the game. At the same time, strong audio work can help a game soar, deepening every level of involvement in the world of the game. We talked with Mark Lampert, audio director and sound designer at Bethesda Game Studios, and the chief architect of the aural experience players will encounter in Skyrim. He revealed details on all the sound elements players will encounter in the game, and had some fascinating examples of his work to share. Jump to any or all of the four videos that sound interesting. Video 1: Lampert discusses sound design and sound effects of Skyrim, and how he collects the elements of those sounds in the field. He then reveals the sound effects behind a new creature in Skyrim, and shows off a new spell and the awesome sounds that accompany its casting.
Video 3: Skyrim's sound designer explains the challenges of creating audio for the dragons of Skyrim, and discusses how he will create dragon shouts, one of the new gameplay mechanics of Skyrim.
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