The lights are on
UPDATE: Capcom has released an official statement regarding their mobile game MaXplosion's uncomfortable similarities to Twisted Pixel's 'Splosion Man. The company says they're "saddened" by the situation and they will work to regain everyone's trust. Read on for the full statement.
The entire statement given to Joystiq:
"While Twisted Pixel did have discussions with our console game team about publishing 'Splosion Man' on game consoles, Capcom Mobile is a different division of Capcom with separate offices and as such, had no prior knowledge of any meetings between the console game team and Twisted Pixel. 'MaXplosion' was developed independently by Capcom Mobile. Nonetheless, we are saddened by this situation and hope to rebuild the trust of our fans and friends in the gaming community."
While Capcom proper claims that Twisted Pixel ony pitched 'Splosion Man to their console reps, it's not hard to believe that their could be some cross-talk between branches. Whether this statement means MaXplosion will continue to be sold for iPhones is another story altogether.
ORIGINAL STORY: Twisted Pixel’s platformer 'Splosion Man is a fantastic game. The quirky protagonist, side-scrolling combustion-based gameplay, and laboratory environment are very unique. That’s why Capcom’s recent iPhone game, MaXplosion, is raising some eyebrows regarding similarities between the two games.
Here, you be the judge:
Twisted Pixel's 'Splosion Man
Capcom’s MaXplosion
It gets sketchier -- apparently Twisted Pixel actually pitched the concept for ‘Splosion Man to Capcom, but were turned down. Twisted Pixel co-founder and CEO Michael Wilford said, "Just sucks because we're too small to do anything about it, and I bet Capcom's counting on that."
Another Twisted Pixel employee, programmer Mike Henry, tweeted about the too-close-for-comfort platformer: "MaXplosion gameplay video makes me sad. If you're going to outright steal a game, you should at least understand what makes it fun."
To follow up he also said, "borrowing is great. Hell, we do it all the time. But that game is a complete theft."
Joystiq also posted the following official Twisted Pixel response from Wilford:
"We're definitely not going to pursue legal action. While I think the similarities are pretty nauseating, we're too small to take on a company like Capcom. That, and we owe them one for inventing Mega Man, so we'll let them slide. I just hope they're not counting on the fact that indies can't fight back. "In general, anything that would take our focus off of making games would be a bad decision, I think. We just need to keep our heads down making the next thing so that Capcom has something to steal next year. But I have to say, the amount of support we've seen in the last 12 hours on Twitter and over email has been awesome, and I think that's better than wining [sic] a stupid lawsuit or anything like that. "We'll just have to make our own mobile game and I'm hopeful that Capcom will see that robbing our *** wasn't worth it in the long run. We'll let you know when we have something on the mobile front to talk about, but now we have added incentive!"
So we may have a mobile game from Twisted Pixel to look forward to? Awesome.
Capcom has confirmed to us that they are preparing a statement for later today, so look for an update in the coming hours.
[via PocketGamer]
Email the author Tim Turi, or follow on Twitter, and Game Informer.
When I first heard this story, I thought Twisted Pixel was just being big-headed about it. Now that I actually see MaXplosion's gameplay... Jeez Capcom, way to steal. Maybe you guys should make a Grand Theft Auto rip-off next, since it's fitting.
I hope Capcom gets their comeuppins.
Yeah that's not a rip off at all...
the ripoff is incredibly obvious (eyebrows raised max)
twisted pixel definetely got boned on this one. capcom must be real tight with activision too.
Wow that's ridiculous! Haven't we all learned about plagiarism since at least middle school? It really sucks that Twisted can't fight back because they can't afford to (they have a really strong case).
Capcom's worse than Mark Zuckerberg :P
I'm adding myself to the disappointed crowd, Capcom. I've loved Capcom games for years and this is really bad for their reputation and most likely some sales. Maybe next time I have the choice between buying a Square-Enix (or almost anyone else, especially an indie developer with a seemingly innovative title) vs. Capcom, I'll probably go with whoever's not Capcom. However, if the game does happen to be a Mega Man or something of that calibur that I really want, I'll most likely buy used from another third party and not contribute to new release sales. Seems petty, but what else are gamers supposed to do to ensure this kind of thing won't happen to the little guys all the time?
hopefully it won't rip off the donuts song.