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Spoiled! Castlevania: Lords Of Shadow

Did Konami's latest 3D entry in the Castlevania series swoop under your radar? Whatever the case, the game contains two of the most compelling twists in gaming, and you shouldn't miss them whether you're too lazy to play it or just procrastinating. Because we at Game Informer care so much about showing you cool things, we're here to completely spoil the ending of this awesome game for you.

Spoiler Alert!

If you've already seen the ending and want to skip straight to the discussion between Andrew Reiner and I, start watching at 8:58.

Check out our Spoiled! hub to have the pivotal moments of other games ruined for you.

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Comments
  • Tim, so glad you decided to do this!  I had emailed you about this but never heard back so this is great.  I'll definitely listen to it when I get off work.

  • Ummm, new castlevania? in modern times?  as a vampire thats NOT alucard and in 3D?  not sure about the alucard thing, but otherwise, SIGN ME UP!!!

  • So much for buying it.

  • so cool.....

  • Another great edition of Spoiled!  You should do this for classic games from years ago as well.

  • I was even thinking of getting this game but this has swayed my mind...Awesome ending

  • seems like a pretty sweet ending

  • Havent played this yyet and want to bad so I won't be watching...

  • While I agree that the ending is indeed a shocker I really don't share your guys' optimism. Personally I though the ending was so out of place in terms of the game and the Castlevania series.

  • Yeah, I liked Symphonies of the Night slightly more than Lords of Shadow. I loved both of them though.

    In SotN there was so much to discover on your own and figure out in terms of where to go next and finding secret stuff between all of Alucard's abilities. I also liked the whole rpg aspect of swapping different gear to fight different enemies and being able to choose between buying different upgrades.

    This could be an excellent settup for another SotN style game. It will be interesting to see if they stick to the linear level design or try to make one big puzzle environment that you search through like the classics. I would be fine with either.

    But i want secret endings again! In SotN they had the red herring ending at 70%, but then can also get to the 190% or 200% endings by finding secrets. That's a great thing to do when a large number of players don't beat games. Maybe when they figure out they only saw the fake ending they'll have more incentive to pick it back up and go a little further to see the real one.

    I'd say linear levels would be the safer path to take considering how much i enjoyed LoS, but if they wanted to go balls out to make a standout game, they could try to take all of the elements that worked in Lords of Shadow and mix them in a big open world setting where you navigate a city and find new paths. Gear upgrades make re clearing environments simpler/faster as you progress and give you that feeling of character growth.
  • So, we play as Dracula in a modern day Castlevania? FINALLY!

    Hellsing as a sub-boss? heheheh...Hopefully not.

  • He who fights monsters...

    The only time I can think of Dracula as a protagonist is the anime Helsing, when he was carrying guns with Jesus's name on them. Don't ask.

  • Okay, I'm gonna list my reactions:

    Gabriel is Dracula reveal - my interest is piqued

    Thrown out of the window - jaw literally drops for almost 20 seconds, my mind actually breaks for a second while it tries to register a modern day castlevania

    Dracula/Gabriel dissapears into the night - I instantly become more exited about the next game, more exited than I've felt about any upcoming game in a while

    Pizza falls into my lap, I swear, I burst into laughter :D

  • You guys know Aria of Sorrow and Dawn of Sorrow took place actually in 2035 and 2036? This won't be the first Castlevania not in the past.

  • That was probably one of the greatest game endings I have ever seen. Ever. Definately getting this game now.

  • What I love about the ending was how it was true to the literature of Dracula. He was holy man, who fought for the church, who denounced God at the loss of his true love. He then became Dracula. These themes and mechanics are fluid throughout the story of Lords of Shadow. I couldn't stand hearing the fan boys whine about what they did with the ending, but most of them obviously don't know the actual story of Dracula, they just know that he's the bad guy in Castlevania. Bring on the next chapter Mercury Steam.
  • I loved this game and the ending blew me away. Though my theory is that after the final boss (Satan) when you rescue the souls that Gabe himself became a lord of shadow. I can totally see the next game being set after Satan returns and all hell breaks loose,"Dracula" realizes that he and Zobeck are really the only ones that can stop him. I'm also thinking Gabe's wife may play a roll in helping him realize that "Dracula" is the evil side of him. Then by stopping Satan he can make amends. Also I don't thing Pan betrayed him but more sacrificed himself in the battle between him and Gabe to teach and test him for the upcoming battle with Satan. These are just my personal theories because anyone that has played a Kojima game knows nothing is ever spelled out. Anyone thinking that there is no need to play the game after watching this should play it anyway because it is a really good title, plus the last action game I remember playing that was about 15 hours for one play through was...........oh wait there isn't one. Play this game or you could spend $60 on Force Unleashed 2 for its 4 hours of play time. Just giving some perspective.
  • Castlevania of War: Lords of Shadow of the Colossus was good. It would be cool if the sequel is set in modern day New York City with guns and Dracula's demonic powers. Castlevania May Cry: Lords of Prototype the sequel sounds awesome!
  • Reiner you are such a half ass fan lol. When he asked you your favorite castlevania's you only mentioned SOTN and nothing else.

    Not only that but Aria of Sorrow and Dawn of Sorrow you play as Dracula's reincarnation Soma Cruz. And as the story goes he essentially has all the powers of dracula and dominion over the monsters.

    But nice spoiler either way. This type of stuff is what makes me actually want to play and check out things I hadn't before.


    oh yeah...
    AoS>SotN

    Soma>Alucard
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