The lights are on
It's always interested to hear game developers talk about their games in their own words. In this installment of Enslaved's Developer Diary, the team at Ninja Theory talks about how they went about designing Enslaved colorful environments. Check out the video below.
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i dont think i can take this game seriously. the main characters name is Monkey. WTF?
the other characters name is trip. they need to hire a name making guy.
people need to get over the characters' names
Game looks sweet. I just can't believe your first sentence wasn't edited =p
Very promising game. Don't let me down.
I love the juxtaposition of destruction and beauty. I agree with the dev team. I'm sick of monochromatic games as well.
I'm excited about this game. I don't see a problem with the names of the characters. I'm far more interested in the story, gameplay, and graphics.
I really hope this is a great game cuz I'm excited for it and it looks beautiful too.
also liked what he said about how its a post post apocalyptic world....destruction came but nature took it back.
Something fresh out of this whole end of the world thing is def nice.
This sure is a weird one.
This game looks promising but the fact that the main guy is named Monkey in what's suppose to be a great rendition of a great story really bothers me.
Game looked as cool as when I first saw it I hope the demo is good
Swine flu kills us all!? RL SPOILERS!!!
I resolved to cross this game off my "launch day buys" list some months ago... and I'm really starting to reconsider. Each developer diary has really resonated with me, I love the games art direction, and setting and retelling of an ancient tale - head to toe it really is a game I would love to play.
BUT... because replay is such a large factor in my video game purchases... a game like this that has no multiplayer (even co-op, surprisingly) immediately becomes a hard sell... I still don't know what I'm gonna do -_-