The lights are on
Previous titles in the Metal Gear Solid series have featured the ability to play through the entire game without killing a single person. You could avoid them via pure stealth, or you could stick to nonlethal weapons like your tranquilizer dart. After hearing about Rising, however, we wouldn't blame you for wondering if a no-kill playthrough was possible. After all, the game seems to focus heavily on slicing everything you see into itty bits with your sword.
However, the game sticks with series tradition by leaving the nonviolent option open for players. At GamesCom today, Konami stated that the game never rewards you for killing humans. Hands can be chopped off, guns can be sliced in two, and good old-fashioned enemy avoidance will all be key strategies if you want to finish the game with a zero in the kills column.
But let's be realistic, now...we all want to lop off a billion heads in this game, right?
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You know some NPC is going to piss Raiden off in this game. Can we then do "to the pain" from Princess Bride? Cut of his nose, poke out his eyes, cut out his tongue.
"Dear God! What is that thing!"
Maybe I'll try to do the no kill play through at some point, but the first time through i'm chopping up everything i see
I will definitely kill in this game.
I got though MGS4 without killing anyone. Don't think that's gonna happen here...
I'd honestly prefer if more games gave you the option to win without killing anyone. Not because I don't want to kill people (I've never taken the no-kill option, and have attempted to kill people even in games where that's not the point, like LittleBigPlanet), but because it's nice to have that option, and as an added challenge for a second playthrough.
In the first play I will cut everything in front of me. After finishing the game I will consider to play it again without killing anyone.
Cool. I wonder if there is an achievement for chopping off 20 hands. :)
WELL THATS NO FUN
Sounds like something to try AFTER you've killed every enemy in the game....twice!
I think it's amazing that they allow that kind of play through. My hat is tipped to them.
On the contrary, I want to see if I can beat this game by killing everything I see.
That's actually a pretty hefty challenge in a Metal Gear game (especially 4, seeing as they don't seem to stop coming in some sections). What with limited ammo and health, and all of that.
A human being can survive days without food, water and rest. You don't see everyone thrilled about that now do you? But it's good to know that good 'ol stealth will be an option.
I think we need a Super Replay to prove it can be done...
more games seem to be doing this like the new deus ex game
so can every other Metal Gear Solid game. i dont see how thats a problem. after all, it would take a true badass to completely ruin the bad guy's plans without harming a soul.
will people actually go thru with this option? i highly doubt it.
I don't care if you don't need to kill anyone, THE WATERMELON MUST BE DESTROYED!!!
I think it is funny how they said "theres a nonviolent option" i don't think chopping off peoples hands is very nonviolent.
Well, I always liked the fact that you didn't ever have to kill anyone in the series (except MGS1, it's impossible not to kill most of the bosses) But I think I'm still going to chop up as many things as possible(including those dreaded watermelons)
That's cool, since that's how I played MGS games. I went through most of the games killing as few as possible. I had plenty of ammo.