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A good chunk of the Game Informer staff has spent the last couple of weeks infatuated with StarCraft II, the latest real-time strategy epic from Blizzard. While many of us have fond memories of the original StarCraft from 1998, there's probably a lot less people who remember 2000's Nintendo 64 port. Luckily, we do, and we decided to dig it out of the vault and check it out.
Join Andrew Reiner, Dan Ryckert, Adam Biessener, and I as we attempt to figure out what's going on with StarCraft 64's muddy graphics and sound, discuss Dan's Southern/swamp heritage, and explore an altogether different ruining of a different classic game from days past in Replay Roulette.
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