The lights are on
We've got another pre-release edition of the Quick 15 for you! SouthPeak Games stopped by the office to show off an early version of its upcoming open-world RPG, Two Worlds II. We were impressed by how much this game improves on the original, so we figured what better way to show you than by, well, showing you?
Note: At the nine-minute mark (and again a bit later), you'll see the game move into a free-floating camera. This is through the use of a feature called the oculus. Basically, you can rip out an enemy's eye and then use it to scout ahead. You can learn more from our Two Worlds II interview on last week's episode of the Game Informer Show. Also, we normally do the Quick 15 without cuts, but there is a short one near the end so SouthPeak could load up a different area to show off for the last minute or two. Enjoy!
ehh we'll see
Give us some witty banter and call it the quick look 15 and I'll be happy!
I hope this one is better than the first one because the first one was kida of a letdown.
This one would have to be 1,000,000% times better than the first just to make it a horrible game. The first was the worst piece of crap I've ever played. I might try this one....not sure though.
awesome i am actually looking forward to this game after the preview in your magazine!!
I reserve judgement till the final product is out. But it looks a bit boring.
was kinda interested in this game until I just watched this movie. That guy dual wielding ran a little...er.. funny LoL.
I'll wait, not sure how this game will be.
One of the reasons why I hated the first game was because of the millions of random encounters that constantly chase you down. This doesn't look to be any different. There needs to be more in the world other than zombies and bugs. Perhaps this area doesn't have a population, but you'd think that places that have religious altars that grant powers would also have people right? Maybe it's in the story, but we don't know that yet. Also, you really don't know where it is on the build.
The city at the end has people. It seems ok enough I guess. It looks like oblivion to a degree.
Hopefully the map is easier to read for fast travel this time.
Lockpicking seems horrible. Mass Effect 2 had an awesome lock picking system, of course, electronics aren't possible, but could they try something similar to that?
Thanks G.I. and Southpeak for sharing. I am really excited to play the game, however as with any game that releases for the 360 & PS3 I am wondering wich console the game shines more on. Is there a difference?
This video doesn't play, it won't even start loading.
sorry but i refuse to buy this game until i hear reviews...the first one was horrible
lolll at the voice acting at the end.
Looks like it's starting to become a solid rpg with some minor flaws, if they keep improving their skills I bet they could make some awesome games in time.
Finally! I got it working. Thank you for the help, Phil!
This game looks pretty good so far. Though, I may wait to see if anyone I know would play the coop/multi-player content.
The game looks great and the gameplay looks much better than the first...but I'm not sure I like the targeting system. There were several times in the video where the player fumbled around with the camera just to get a good angle for the target and it just looked clumsy. I notice that when he put the reticule over an enemy the reticule changed but it never locked. I'm one of the few rare that really enjoyed the first one and the never ending amusement of the "Taint".
Wow this game looks lame. i was hoping for this one to be better. but i'd reather play somthing else then spend hours kiting enemys around to kill em. Also thats a dedicated mage since he knows the arcane & martal arts.