The lights are on
In a recent interview, Ninja Theory head Tameem Antonaides revealed that the company is not currently planning for a sequel to its upcoming Namco-Bandai published action epic Enslaved: Odyssey to the West."For this game this is the one story, we focus everything on that one story and pretend there won't be a sequel," Atonaides revealed. "So no, we don't have a big arc."He went on to explain that -- while nothing is being ruled out -- the studio's intention is to do its best to put every "cool idea and concept" it has into Enslaved."We did Kung-Fu Chaos and there was no sequel for that. Heavenly Sword, there was no sequel for that," commented Antonaides. "So we're now in the mindset that there's not going to be a sequel for this unless it's miraculously successful. Well not miraculously, but we don't assume it's going to be successful."We wonder how Namco-Bandai, which clearly seems to be positioning the game as a triple-A action hit, feels about this?
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I like this, seeing a developer make a game as good as possible because they only get one try at the game is somewhat refreshing. Too many places pump out sequels to milk a series for everything it's worth.
Could this be a setup to have a surprise ending that so obviously leads into a second title...? Probably not.
Well, as long as it's good, I don't mind...a lot.
I hope this game is good and I understand that some wish games to be a standalone thing thats fine but if a game is good I usually like to see the mythology explored, characters develope. and reach a end that has a meaning to me as the gamer but hey if it doesn't have a sequel thats fine as long as there is no cliffhanger at the end.
i got an idea for a sequel. after finishing off what he needed to on Earth he travels into space on a far away planet to stop a tyrant from obtaining total galactic dominance, at the same time, unlocking a hidden power that lurked within his people, granting him immense strength, power and speed.
Glad to hear that. Not every game needs a sequel.
And it's great that Ninja Theory is developing Enslaved as if there's not going to be a sequel. Some games make me wonder if a developer didn't put something in or didn't fix something because they can do that for the sequel. I like the fact that Ninja Theory is putting everything into Enslaved and making it its own story and game.
And it's nice to have been supporting a developer that carries this mindset. I bought and enjoyed Kung Fu Chaos (very underrated game) and I bought and loved Heavenly Sword. Looking forward to buying Enslaved.
I hate to sound ignorant but could someone tell me what is looking so great about this game. There seems to be more hype around this than similar(hack n slash) titles
Was anyone expecting a sequel from a title that isn't even out yet? I guess it's better they lay the law now rather than promise a trilogy they may not deliver on.
this game looks very interesting, but yeah, it FEELS like a one-shot deal to me (though i know fairly little about it at this point of course)
This game should be good
Nice! It's sad to see a good concept kept short but I think it shows that the devs are making this soley to make a great game, and not to string us along for bookoos of money. If the game does preform well, and a sequel does get made I won't think any less of them though. bookoos of money is quite a good motivator. Just keep the games good.
It's nice to see a developer that puts everything that they have into the one game instead of holding back for the sequel. One thing that I didn't like about the original Assassin"s Creed and inFAMOUS was that the endings seemed to be purely to set the stage for the sequel, and didn't wrap the story of that game up. Hopefully Enslaved will avoid such a thing by having the develpoers making it as if it is the only game.
I like that mindset - studios these days should be less concerned about building a marketable franchise, lest they end up endlessly annualizing them into obscurity (a la Guitar Hero). What they SHOULD be doing is setting up their studio as a brand, so that it means something when "so-and-so" announces a new project, instead of just slapping endless 2's and 3's onto the same game. Like how Valve, Blizzard, Nintendo, etc. are - people follow the studios, and they're free to do whatever the fu** they can. And that's awesome because they end up delivering us the Portals of the world and whatnot.
Though I enjoy sequels, new IPs are even better. So in a way, it's good to see Ninja Theory taking this kind of approach.
Hmm, good way to approach game-making, but then, if i made Heavenly Sword, i wouldn't expect my next IP to get a sequel either..
If it succeeds, Namco-Bandai will squeeze a sequel out of nothing at all and with or without Ninja Theory.
I love the fact that they are putting all of their effort into this title, but when Antonaides says something like "Well not miraculously, but we don't assume it's going to be successful", it's sort of a depressing thing to hear. Think positive Antonaides :D
"For this game this is the one story, we focus everything on that one story and pretend there won't be a sequel,"
That's the attitude more developers should take, tbh....