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Rocksteady To Tone Down Detective Vision In Arkham Asylum 2

Speaking at the recent Develop conference in England, Rocksteady art director Dave Hego revealed that he felt that Batman: Arkham Asylum's "detective vision" X-ray effects had been overdone. His biggest complaint? The fact that many gamers ended up playing through the game entirely using the powerful X-ray view, thereby missing so much of the work the team had put into creating the game's gorgeous and finely detailed levels.

Hego said, "It was a gameplay decision to make detective vision so strong...we're going to try not to do that mistake again."

For Arkham Asylum 2, expect big changes in how detective vision is used and displayed onscreen.

"[We'll] make it more like augmented reality next time," commented Hego.

Whatever the decision, I can't wait. To be honest, I found myself playing in detective vision most of the time, because it made it so easy to plan your attacks on unsuspecting enemies. In fact, I'd miss it if it were gone. How about you?

[Via Gamespot]

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Comments
  • Arkham Asylum was such a well made game. I enjoyed all aspects of it. I too played the majority of the game using detective vision. It helped me find all of those hidden items left by the Riddler (the ***).

    I hope that detective vision is left in, but more of a limited use. I read somewhere to have it on a timer.

  • that's what i call being a smart developer. i just realized i used it almost all the time. hopefully that dosn't mean enemies can get the jump on me now that i can't see them coming xD

  • that's what i call being a smart developer. i just realized i used it almost all the time. hopefully that dosn't mean enemies can get the jump on me now that i can't see them coming xD

  • This is a very good move. The whole time I played through the game i was in detective mode, I quickly got bored of looking at blue environments and skeletons. Detective Mode was a great idea but I'm glad to see it is going to be toned down. this way I can see the look on the people's face when they are roundhouse kicked or grabbed from the shadows

  • Rocksteady, I appreciate the awesome graphics and the detective mode.

  • what id do with the detective mode would be to keep the graphics the same, none of that blue tint but keep like the signs like when you look at a hench men he gets highlighted and you can see his status, heart beat, etc. that way you can enjoy the games graphics. but B:AA was still an excellent game

  • ya i noticed that alot also to make sure i didnt miss the the riddles

  • Arkham Asylum was amazing. The controls were almost flawless. The only aspect I didn't care much for was the story near the end. It definitely did not end with a bang. And I did end up playing almost the whole game in detective vision. It was coot, but I feel like the gameplay relied on it too much. The graphics were incredible. I found myself playing through the game multiple times just to enjoy them and all of the neat moments again. However, I still need to beat it on Hard difficulty.
  • Let this be my answer: I finally beat the game and got the Platinum. When I turned off my Detective Vision I never realized Rocksteady used anything but blue. I was amazed.

  • I think there should still be a detective vision...but rather than make everything all x-rayed and blue...they should have an overlay providing information just as Detective vision did. Do you get to see through walls? No. So maybe a solution would be to have different tabs to cycle through...or the walls can become partially see-through. Nice to see even a whisper of this game though!

  • there are games with more options, metroid prime has four different visions, I don't see a problem with detective vision.. is a player's decision

  • As long as I can see the bad guys, no mater the cover, I'm good.

  • I guess I was one of the few that didn't keep detective vision on all the time. The game looked terrible with it on so I just turned it on for a couple seconds when I needed it then quickly switched back so I could appreciate the art.

    p.s. GameInformer underrated this game. It was a perfect 10 all the way.
  • I trust them.

  • Mod
    "The fact that many gamers ended up playing through the game entirely using the powerful X-ray view, thereby missing so much of the work the team had put into creating the game's gorgeous and finely detailed levels."

    I'm in that boat. From time to time I would turn off detective and mode and think, "Whoa, I didn't even realize I was in a room full of overgrown plants/ blood/ trash/ etc..."
  • yes! thank you!!! in a game with dark and creepy areas everything lighting up blue kind of kills the mood

  • I tried my best to only use detective vision when absolutely necessary, but it was so powerful that I'm sure I used it more often than not.  The game was gorgeous though.

  • reading this made me realize that i used detective vision a lot.....i think this is a good decision but i hope they dont reduce it to the point where it feels like i dont want to use it

  • i totally understand the desire to decrease the usage of detective mode. i enjoyed it, but i did end up using it as if it was the default "visor/vision" mode

  • I remember keeping it on most of the game, but when i played the joker segments and had those crappy goggles, i was so scared and cautiously approached corners with my gun ready xD

    Here's to a better Arkham Asylum!

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