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Metal Gear Solid: Rising May Feature Fewer Cutscenes Than Previous Titles

Ever since 1998, the Metal Gear Solid name has been synonymous with lengthy, involved cutscenes and codec conversations. However, Rising is looking more and more like it may be straying from series trademarks in many regards. Obviously, Rising is more of an action-oriented title, but it also appears that it may feature fewer cutscenes.

Story will still be a big part of the game; it takes place between the events of MGS 2 and 4 and chronicles Raiden’s transformation from greenhorn pretty boy to ridiculously *** cyborg ninja. While the game looks to continue with the incredible production values that are part of MGS tradition, we may not see as many lengthy cutscenes as we did in MGS 4.

During a roundtable Q&A at Konami’s E3 booth, I asked director Mineshi Kimura if story would remain as much of a focus in Rising as it had in past titles (specifically in regards to cutscene length and codec conversations). He responded by saying that they "weren't trying to copy Mr. Kojima" in that regard. While this by no means that Rising won't have an in-depth story, it perhaps hints that we won't be watching eggs boil for 20 minutes in between missions.

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Comments
  • This title looks 2 Be So Awesome ! I'm definetly getting it !!
  • Come on now, you never watched eggs boil for 20 minutes...

    Couldn't help but laugh at the headline... figured there was going to be some sort of pun about cutting...

  • of course it isn't going to be as long due to dvd limitations. we'll just get the gameplay faster, at least people who hate MGS will stop talking about that.
  • probably because they couldn't fit it all on an xbox disc. Thank you xbox, for taking sony exclusives and turning them to BS.

  • Fewer cutscenes.

    More Cut Scenes.

    Sounds alright to me.

  • As long as they're still awesome.

  • that's actually a good idea. since Rising's gameplay seems more stylish oriented (like DMC) it would be bad to halt the action to watch a lengthy conversation thus ruining the pacing of the game.

  • the graphics r awesome i probably get it

  • Or maybe this guy, unlike Kojima, actually KNOWS HOW TO WRITE!
    I love MGS, and Kojima's story has some awesome vision, but when it comes to pen on paper Kojima doesn't understand the idea that less is more.
  • Ah! Attack of the double posts! Sorry =/
  • I'm not a MGS fan, but if I were, I'd be ticked.

  • a different director can put a cool twist on things, or completely fu*k it up.  this looks like the first.

  • Mod
    "However, Rising is looking more and more like it may be straying from series trademarks in many regards"

    Thank goodness! I want so badly to play a new Metal Gear but can't stomach what Kojima has been serving up.
  • Thank you Jesus!!!

  • hope they find a good balance between story and action

  • A part of me wants this to be a PS3 exclusive, just so the graphics can be as good as possible. Of course, I wouldn't have thought that last year, because I didn't have a PS3 yet. HAHA!

  • Finally coming to the 360.  Excelsior

  • Booo!!!

  • Staff

    "...we won't be watching eggs boil for 20 minutes in between missions."

    Those eggs are frying, Dan. Boiling eggs is a completely different process.

  • Great, but the cut scenes were art in the form of games. It's an element that most games lack...  

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