The lights are on
This Move-compatible PSN game takes the already mind-bending puzzle format of the first game and adds a new element - shadows.
Echochrome II isn't just a more colorful game than the first, it uses the Move controller as a flashlight. By flashing a light on the game's familiar mannequin character you cast a shadow of him and the environment on the white wall behind him. You must then manipulate this shadow by moving the controller so that the shadow itself produces a walkable path for your automaton to reach his goal, and thus finishing the level. So when you shine the Move controller/flashlight straight on, the shadow produced is very familiar and simple, but as you twist the flashlight around, the shadows become more distorted. It's within the distorted shadows created where you'll find a path to the level's exit. We only played a few demo puzzles, but like the first Echochrome, we expect things to get trickier and trickier. One of the levels we played also featured trampolines. These were created by the shadows of balls in the stage's architecture.
As if Echochrome II's levels weren't daunting enough, you can also create your own and share them online. Additionally, DLC stages are played after the game's release before the end of the year.
Email the author Matthew Kato, or follow on Twitter, and Game Informer.
Very cool looking. The Move remote does have some interesting possibilities, especially with that giant glowing ball. Not an eyesore, but a versatile piece of hardware.
looks fun i like the first game
missed the play of it but the graphics impressed me though.
This game looks interesting, I must have missed the first one.
stop spamming the Move, Sony
It sounds interesting... but I just didn't enjoy the first echochrome enough to merit buying a second one.
I feel sorry for the game developers that Microsoft and Sony pushed/forced to create games for the Move and Kinect. I just hope they have enough time to go back and create the games they should have after Microsoft and Sony realize it was a waste of time and money to develop games for their motion controls.
The first was one of the strangest games I have ever played. I might look into the sequel, though.
The original hurt my brain enough as it was x.x
im getting a headache already