The lights are on
Marcus Lehto of Bungie spent his time on stage at Microsoft revealing
the Reach campaign mode. As the demo begins, the camera
zooms down through outer space towards the planet of Reach, until we
finally see Noble Team as they offload from a transport to begin a
mission. The view shifts to first-person, and we see the world through
the eyes of Noble-6. The rest of the squad fans out in front of him as
they proceed into the dangers ahead. Almost immediately,
Covenant drop pods send enemy soldiers surging down to the ground. As
savage Elites leap from the pods, Noble-6 engages the enemy and
immediately finds his shields draining. Luckily, he's got the rest of
the squad backing him up with some extreme firepower, and they make
short work of the first enemies. The next battle was more
involved, including Covenant troops leaping down from an aerial drop
ship, and Ghost vehicles coming out to play. In one awesome exchange, a
Ghost charged towards a Spartan, who would certainly have been smeared
until they used an armor ability to drop into a kneeling shield for
protection. As they did, Noble-6 fired an explosive that took out the
vehicle. After a frenzied firefight outside a large facility,
Noble team breaches the interior. Noble-6 got a great kill on an Elite
with his back to him, showing off the cool new execution moves. The
most exciting new feature on display came next. Noble-6 ascended a
launch platform and seated himself in a Saber space vehicle. In a brief
cinematic sequence, the Saber went hurtling into orbit, and the view
suddenly shifted to a third-person space combat style. Amid a frenzy of
Covenant plasma fire, Noble-6 proceeded to blow away the enemy with the
surface of Reach glimmering far below. Throughout the high
octane demo that unfolded, we heard some fantastic new music from
Bungie's audio kings, and the tech on display looked great. The new
space combat options also present all sorts of intriguing possibilities -
not the least of these is the potential for outer space multiplayer
battles. Stay tuned in the coming days for more on Halo: Reach,
or get caught up on Halo: Reach by checking out our original game hub page from our cover story on
Email the author Matt Miller, or follow on Game Informer.
Ha lo Reach look slick and awesome can't wait to put my hands on it!...
Never been a big Halo fan but I think I'm going to get Reach, the space combat sequence reminded me of Star Wars. I want to play Jorge he looks bad@ass
The space battle is an...interesting direction for a Halo game. Can't wait to see if it falls flat or shines like a diamond.
i need to see it!
Audio Kings! Marty O'Donnell Stupid!
*nod* Mhm, mhm... looks solid, no doubt. Halo has definitely evolved since 3 (which I have never bought for myself, but been forced to play countless times at LANs, and borrowed once for finish story - still a giant meh in my book), I will be picking up Reach at launch.
I have to say, this sounds just like start of killzone 2
Well once I get my Xbox 360 "Slim" this is one of the games I will probably get!
looks incredible! fighting the elite feels so much better than those stupid brutes. the gameplay looks more slick too. thank god i reserved some weeks back!
Looks dated and boring like the last 3 gaylos
The Campaign was lacking in Halo 2 and 3. The campaign in ODST was ok but not phenominal. I want an awesome campaign bungie. I want elevators, underground lairs, and computer consoles and story galore. Quit with the open worldness and get back to the dungeon exploring ala Combat evolved. My 2 cents.
looks like halo 3 sort of.
OH MY GOD THERES SPACE BATTLES!!!!!!!!!!!!!!!!!!
The first part of the demo reminded me of the beach storming scene at the beginning of Halo's "Silent Cartographer" level. Except without the Grunts. Still, it looked great. After having played ODST, it'll be cool to be a Spartan again.