Clint Hocking, a creative force behind the early Splinter Cell titles and the lead designer for Far Cry 2 (shown), has left Ubisoft, saying, "I'm too comfortable."

Hocking who was with the company for nine years, posted an introspective post on his blog detailing his reasons for leaving. "I am too comfortable. I am too content. And I know where that can lead me," he wrote.

It doesn't sound like he has any immediate plans, but we're sure the need to rekindle his creative fire will no doubt lead him to continued success.