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Check Out How R.U.S.E. Was Made
Ubisoft’s upcoming World War II strategy game, R.U.S.E., is aiming to reshape the way you play RTSs. Don’t believe me? Then let senior producer Mathieu Girard offer you some insight to how the game was made.
[View:http://gameinformer.com/games/ruse/m/ruse_media/186086.aspx:610:343]
Looking beyond the cheesy green-screen acting and special effects, how do you think the game is looking?