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Star Trek Online: The First Two Hours

Star Trek Online has entered open beta, and we've dug into the first few hours of the eagerly anticipated MMO.
 
Longtime Trek fans and new enthusiasts from last year's movie have high hopes riding on Cryptic's upcoming massively multiplayer sci-fi game. Star Trek Online is scheduled to release in February, when it will mark the first time the deep and complex fiction of Star Trek has appeared in a massively multiplayer format. With the beginning of open beta today, we explored some of the earliest missions and customization features to get a brief glimpse of where the game may be headed.
 
Cryptic Studios is well known for its extensive character customization features, and they seem to have maintained that philosophy this time around. After logging in, players are greeted with the option to create a new Federation officer. Options for the PvP-focused Klingon characters don't currently appear to be available. Gameplay-affecting decisions are relatively light in this initial creation process; you'll only be choosing between one of three general career paths in the beginning. Like in the TV shows or films, Star Fleet officers pursue the tactical, engineering, or science paths. MMO players will recognize these by more familiar terminology - DPS, tank, and support, respectively. What looks to be a relatively deep and complex skill system awaits in-game, but your specialization during character creation ends there.

Visual presentation of your character is a whole other story. Cryptic has provided several template races to get started, including human, andorian, vulcan, bajoran, saurian, and several others. However, given that the Star Trek fiction has always allowed for the presence of hundreds of alien species, players will be able to craft a character likeness of nearly any sort. Detailed facial and body morphing tools are included in the creator, along with numerous preset options for head shapes, hair styles, antennae, and other body parts.
 
Apparently, Star Fleet has seen some profound loosening of the uniform code since the end of Star Trek: Nemesis some 30 years before this game begins. Players will still be required to adopt some variation of the familiar Trek uniforms, often in shades of blue, red, and yellow. However, numerous shirts, pants, and boots help to distinguish your character, along with a choice of insignia. Your final task is to name your new officer, as well as the ship on which he or she serves. Like all the Cryptic games we've ever played, it's easy to spend a long time tweaking and exploring options before even diving into the game proper.



As the game begins, our ship is under heavy attack by a Borg Cube, and we're treated to an impressive view of the battle from the ship's lounge. We're called to the bridge by the captain. He wants us to head to the nearby and incapacitated U.S.S. Khitomer to help repel the Borg invaders, as well as rescue the crew. Our first taste of on-foot combat reveals that each weapon (you'll eventually be able to flip back and forth between two) has its own hotbar of commands. Usually, this means one standard fire attack, and at least one secondary attack that is more powerful, but takes longer to recharge. Fights are straightforward, and don't take long to understand. Your ranged attacks are invaluable, but there's always a close-range melee move to knock back encroaching targets. Objectives throughout the ship break up the action, as you complete tasks like beaming intruders away into space, or repairing a ship component with the press of a button.
 
Departing the Khitomer, we’re offered the option to get the first member of a new bridge crew. These side characters act like pets in other MMO; they follow you and complete simple tasks at your command. Like your base class, there’s a choice between tactical, engineering, and science officers. Eventually, we’ll have all three, and on larger ships later in the game, we’ll have multiple members of each type. For the time being, we grab a new science officer, who ought to help deal with serious wounds during a ground mission, or aid in disrupting enemy shields during a ship to ship battle.



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Comments
  • wow this looks pretty good.... surprise I'm saying this since I didnt have high hopes for the game

  • This is going to take up so much of my time in February.

  • Win a key to the beta starting tomorrow - more details soon.

  • Wow, I must say this game actually looks very fun.

  • Staff

    Isn't Star Trek for nerds?

  • I want to know if there is any chance at all this game will come to consoles.

  • I am in the open beta, it is freaking awesome!

    @Joe

    You know you love Star Trek, don't even try to deny it.

  • I'm almost afraid to hear the answer, but does anyone know yet if this game is coming to Mac?  I really don't want to install Windows on my laptop just for the game, but if I must…

  • Good preview.  If you could give details to what possibilities there are for adventures with other players, that would be great.

  • I have to admit I didn't think that game looked that awesome. I feel bad for saying that cause it looks amazing

  • im really want to see how this game turns out. Im not a fan of star trek but im all for a great MMO.

  • This encouraging news makes me feel a bit better about the prospects for STO. I was starting to believe that the game, despite its impending release, was still composed largely of smoke and mirrors.

  • This is definitely a game that I will be looking into getting. Hopefully I can get my hands on the beta so that I can see how if the game play is as good as it sounds here.

  • Looks cool, but is this the only article in "the feed" for anyone else too?

  • Sounds like it has some potential but Cryptic left a bad impression in my mind with Champions Online.

  • That room looks incredibly shallow, and the ui is dreadful. I know GI staff have to hype games before release as a sign of respect... but is anyone REALLY going to play this over The Old Republic or good old-fashioned WoW? Let's not forget Final Fantasy 14.

  • Game looks interesting.. I get to not only customize my character himself but the ship that he commands. Very nice.. I'm not if I'll actually play but to know it's out there is a plus.

  • even though i never really was a star trek fan the game looks pretty good.i might even play it

  • To everyone who is asking, if you are not a fan of Star Trek, this is not the MMO for you.  I have been a WOW player for years and I dropped WOW for STO because I am a huge Trek fan, but WOW is the better game.

  • I'm sure someone already brought it up, but what kind of Multiplayer features can we expect to see, will there be space battles of Epic proportion so that I can take down enemy fleets with the help of my friends.

    I also decided to start playing some EVE with my friends, does star trek offer enough to make me want to switch over? If so, how is the space battle and movement better than EVE?

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