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AbleGamers, a community Web site for gamers with disabilities, honors one mainstream game each year that offers an abundant amount of accessibility features for gamers of different abilities. While it’s nearly impossible for a game to be 100 percent accessible to all, Bioware’s Dragon Age: Origins (PC) comes pretty close and has been named the 2009 Mainstream Accessible Game of the Year.
“The Dragon Age team is honored to win this award,” said Mark Darrah, executive producer of Dragon Age: Origins. “We try to appeal to as broad of an audience as we can and accessibility is certainly part of this effort. It makes me proud to have the game this well received by the community.”
Notable game accessibility features found in the PC version of Dragon Age include multiple subtitle options (on or off, or subtitles that include text for ambient noise), multiple control options, enlarged font size and colorblind-friendly status bars, option to pause battles and execute commands, different levels of difficulty and more.
AbleGamers has awarded BioWare for creating a critically-acclaimed title that offers a wide range of features to assist gamers of different abilities, and thus make the game enjoyable for more people. What are your thoughts on making mainstream games more accessible?