The lights are on
UPDATE: Thanks for all the questions! Our initial plans to post the podcast on Monday, December 21st have changed...look for it on Thursday the 24th, just in time for the holidays!Continuing our month of Dead Space 2 coverage, we'll be doing a special edition podcast focused solely on answering your questions. So, what do you want to know? We had the chance to tour Visceral Games, chat with the team, and see the game in action. So tell us what you want to know, and you may hear your question answered when the podcast goes up. Post your questions in the comments below!
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Do you know if there's going to be necromorphs that require more than the standard de-limb procedure? An example would be sort of like the Brute, where most people got behind it in order to kill it.
Also, is this game going to be even gorier than the first? (silly question, I know, considering the fact that it's a sequel...)
how much will the next game deviate from the first, will there be a whole new gameplay, or will it basically be a new story
With the first Dead Space so focused on single player, what sparked the idea of a multiplayer component? Can we expect it to possess the same frightening experience the campaign offers?
looks ok
what one feature or improvement would Visceral say is the game's biggest selling point?
New weapons?
Are slight puzzle elements included in the sequel?
are we going to battle againts cultits, the goverment and the infestation?
What is the improvement, if there is one, in the mission structure?? Instead of fetch missions, non-stop.
will the necromorphs make it to earth eventually?
I felt that the Zero-G elements weren't used as much as they could've been. There were only a few instances when you had to do it and it didn't add anything to the game. Of what you guys know, how will Zero-G be used in the sequel?
What are some of the plans for future DLC in the game?
One of the things that was mentioned in a previous vid on GI.com was the lack of different environments...how does the team plan to break that up, expand upon that kind of environmental diversity that some might be clamoring for?
when they say Isaacs mind was twisted, does it mean that he will hallucinate and will it affect his judgment? And, will his voice actor from the first return to the second?
the number one thing I would love to know about is MULTIPLAYER. I love playing games with friends, locally... but online is alright also. How is the multiplayer? Is it local or online? can u customize urself? etc.
is there any way I can have its baby?
i just realized that making the game on earth wouldn't make sense since the game is called "Dead Space". let me ask a different question.
will we see different skins like Dante (Dante's Inferno) in this game like Dante's Inferno has Issac as a playable skin?
what are the new wepons?
Will there be more military-grade weapons in Dead Space 2? The first game had only one that I can remember, the assault rifle. The rest were mining tools. They were really cool, all of them, but I'm just wondering if we might see anything like a grenade launcher, SMGs, etc.
I hope not, since the mining tools were awesome. I can't wait to see the new weapons.
Also, will the de-limbing animations be a little better? And will you be able to dismember more body parts, such as fingers, feet, etc.?
Are there going to be any fights entirely in the dark? Like, in the first game, there were the decontamination rooms, but there was a spiraling orange light located at the middle of the room. In the first level, I think, there was a completely dark moment for about thirty seconds, but no Necromorphs. I want to do battle in a completely dark area.
Also, are there going to be any encounters with Brutes where you can't get around them? That would put a stick in things!
I want this game bad.....