The lights are on
Japan is a completely different world. Its coffee comes in vending machines, for heaven’s sake! So we’re not surprised that sometimes this world doesn’t mesh with our own. Jun Takeuchi, general manager of Capcom’s R&D division and producer for game like Lost Planet and Resident Evil 5, recently expressed frustration with working with western developers.
“Cultural differences don’t allow for the smooth collaboration between Japan and developers overseas,” Takeuchi said in a recent internal investor relations interview. It’s hard not to see where Takeuchi is coming from as Capcom has had a string of bad western-developed games.
The company recently released Spyborgs (a game by the California-based studio Bionic Games) to poor reception. Earlier in the summer Swedish developer Grin worked with Capcom to reboot the Bionic Commando franchise. The results were so disastrous that Grin was forced to close its doors permanently. Dark Void, from Seattle-based Airtight Games, llooks like it isn’t turning out as well as we’d hoped.
Hopefully Dead Rising 2, from the Vancouver studio Blue Castle Games, can break this trend. We certainly believe that both western and eastern developers have ideas worth merit, but we imagine that its hard for a company to get two teams with different management and design philosophies to work in synergy. Hopefully Takeuchi’s dealings with western designers haven’t turned him off completely from working with companies outside Japan.
What do you think? Do you have a preference between western and eastern developed games?
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Western for sure. I just don't get into the turn-based RPGs that dominate Eastern games. Give me Oblivion over Final Fantasy anytime. On a side note, Capcom is the one eastern developer that I like. I look forward to almost all their games.
I'm not much into JRPG's except for Hironobu Sakaguchi's games (excluding FF XII and probably XIV)(which aren't his creations anyway so don't get confused.) So Western games now. I used to be big into Nintendo.
I think, as the article states, that you're dealing with teams from very different cultures, and that tends to show through very much in the way the games turn out. I think I probably find that I lean more toward games designed by your eastern developers, but you can find good games on both sides of the geographical and cultural divide.
My question would be: Is the problem really with making developers with different styles and cultures mix, or is the problem with making Capcom mix? Consider a game that few today would say is anything but a hit: Kingdom Hearts. You've got the fusion of Square-Enix and Disney, very much Eastern and Western companies respectively, but they worked so damn well together. I don't think it's an issue of the east not being able to work with the west, but one of Capcom not being able to work with other developers.
i think Capcom just has bad luck. but it's the devs and not the westerns like if naughty dog worked with Capcom the game would be amazing.
i am one of the people that think Dark Void will suck.
It takes alot to work with people who are fundamentally different than yourself. Every business is about the collaboration and understanding of many teams and success will rate it a win or a flop.
I like the Kingdom Hearts example from Joseph Breen but I think that was because they were intentionally mixing things up for us to enjoy that it would just make it easier to come across. Had it been only one side of the pond then it would have turned out a completely different game.
Both types of games are amazing for very different reasons. Funnily enough the one thing they should have in common is that reason we love them: the games they make are just darn fun!
Personality, i love both types, rather its from Eastern or Western as long as the game is good who care where it came from. I love more of the eastern type game than the western just cause i suck at shooters (cause thats what flooding the market in the western side) im more of a take you time and think rather that it being more based on your reflexes along with strategizing. but like i said if the game is good then i dont care just the Easterns need to stop thinking that the western wont like their games when we just might
Just gimme more Onimusha!!!!!!!
I really don't see a down side here.
i don't have a preference between eastern or western developed games,but then again i don't really know where most developers are.
I used to be an anime fanatic, thus preferred Japanese games (most of them were JRPGs, anime-like stuff, etc.). However, after being exposed to deep stories, characters, polished gameplay, and philosophies of many western developed games, there is no way I can prefer Japanese games over western-developed games.
In addition to what I said above:
Though I prefer western games, I do not hate Japanese games. I am still a fan of JRPG's and stuff like Resident Evil. I would never let preference of western games keep me from experiencing a great Japanese game.
Since most of my favorite game franchises have come from Japan, I'd say I have an Eastern tendency.
i would say western, because the games i play are mainly shooters, where most of the best ones are made in the US or Europe (Battlefield, Call of Duty, Halo, Anything by Valve) or Western RPGs as i prefer real time over turn based combat(only genre i like turn based combat in is strategy) and the worlds are larger and encourage more exploration. However, Capcom has possibly the best Third Person Shooters(Gears of War and uncharted are better than most of their games, but they have a larger quantity or good third person shooters)
totally like the western developed better. for one, it has more variety than just RPG games. shooters and action/adventure games dont do well in japan cuz all they make there are RPG and nothing else. i like having top tier games with a wide selection of content and gameplay.
i will say, though, nothing beats final fantasy in terms of turn based games. those games are just awesome.
I don't believe it's a matter of working with western or eastern, northern or wherever, developers as much as having an eye for what is a good concept and what is not.. especially when development is growing towards fruition. Bionic Commando looked horrible from the get go..
It's understandable, however, where he's coming from. I imagine each of the studios did their best to prove their title's worth and how amazing it will be, which could easily be lost in translation. Ultimately, the ball was dropped somewhere along development by the supervising publishing companies when a title not worth spit is released.
Most Japanese games are terrible as far as I'm concerned.
@ assassin B Ry87
Valve SUCKS!!!
I don't think I have a preference. Each carries a style or flavor and sometimes I want western or an eastern title. Sometimes they do combine to make something intriguing and I hope in the future more titles are released with the collaboration between the two halves of the continent.
I don't care so long as the game is good and I can understand what the hell they're saying.
i love japan rpgs and other games. in america only one of two things sell. guns and football. which is sad. put a gun in a game, add a somewhat decent story and people will buy it over here.