The lights are on
Communications giant AT&T has earned the ire of the gaming community after its comments to the FCC regarding the definition of "broadband." Their argument is gaming is not a vital part of the internet landscape, but rather an "aspirational service." Here is part of the statement from AT&T:"For Americans who today have no terrestrial broadband service at all, the pressing concern is not the ability to engage in real-time, two-way gaming, but obtaining meaningful access to the Internet's resources and to reliable email communications and other basic tools that most of the country has come to expect as a given."AT&T states that the core definition of "broadband" should be applications of the internet that help people "learn, train for jobs, and work online." While games have been used in some instances for educational purposes and job training, there is an argument about whether or not we actually "need" online gaming. ESA Vice President Kenneth Doroshow took issue with AT&T's stance, responding:"What AT&T describes as aspirational services are no less important to the future of the Internet than email and web browsing were to the past and are today. Online video games are a meaningful part of our participative culture. They remove geographic barriers, connecting people from across the country and around the world. They teach cooperation, cultivate leadership skills, and empower users to express their creativity."The FCC has not yet reached their official definition of broadband, and AT&T has not responded to Doroshow's comment.
While gaming is a luxury, that doesn't mean it should be discriminated against in the internet arena. Online gaming is a catalyst for both the shy and outgoing to act on an equal level. Without it, the internet culture will change and become almost like a business only tool instead of a tool for communication like it should be.
The goal is to define "broadband," but I don't see why this definition is any different than dial-up. "Broadband" implies a rapid transfer of information, one that allows people to share instantaneously. To me, it sounds like online gaming is one of the best examples. There is no other online situation that I can readily think of which demands broadband as much as gaming (barring research initiatives). Videos can buffer for a while, and websites can load slowly, but eventually you get your content. Under AT&T's definition, as long as things are stable, speed doesn't matter. At least that's how I read it.
In my community children play Xbox Live to communicate with each other and "hang out". It keeps the children off the streets at night and keeps them out of trouble. Online Gaming has had a critical impact on my community and we've never been better.
If at&t thinks that speed doesn't matter then maybe they should try to sell slower speeds and see if anyone decides to stay with them...i believe that a big part of the gaming community have the at&t broadband service because they offer a decent speed for gamers to game with and its all at a decent prize...yes i would agree that the service in fact does suck but hey! you get what you pay for i should know...so i think that gaming is part of the broadband experience...not to mention that now the systems in which we play in offer plenty of communication tools.. like messages, voice chat, video chat etc. consoles like wii, xbox360 and ps3 are good examples of what im talking about.
One more reason to add to the growing list entitled:
"Why I Hate AT&T"
I use broadband for gaming as much as I do browsing the internet. ATT needs to get off their high horse.
How ironic for AT&T to state that they think they influence the definition of Broadband. Sounds like Al Gore influenced it. Being an AT&T customer, I never thought that a mogul would have made such a statement with blatent disregard for their clients. Most people use the internet for a means of -entertainment- not for research. Not to say that we don't use the internet for advancing knowledge, it doesn't make sense to say that gaming isn't a vital part of the internet experience. Anyone heard of WoW? Guess AT&T missed that memo.
AT&T. No one gives a *** about what they have to say.
Great job Anette! I am impressed with this story, a story that no other game site seemed to notice. Cub reporter Anette Gonzalez scooped this fish!
As to the news story itself: I'm probably going to be seen as the bad guy for saying this and I'm not playing devil's advocate with this. I think AT&T is wise to downplay the importance of broadband gaming during this period of gaming technology, computer technology, and communications technology.
If the FCC sides with AT&T it will go to the Supreme Court and get shot down - watch
I have my phone service with AT&T, and as soon as my contract expires I'm done with them. They are all about controlling the customer, which is unconstitutional IMO - plus they outsource our jobs to India. So, go f*ck yourself AT&T!
i have a iPhone and i still say at&t are losers.... i got the internet just for my ps3, then all that other stuff comes into play like downloading porn, music, and to chat, and if i need to know something i may use google lol... shut up at&t u suck...
This is sad on many levels. Not sure if this is common knowledge but AT&T are the suppliers for World of Warcraft's servers, doesn't that seem strange? They are losing their customer base with their crappy cellphone service, even though they have exclusive rights to the iphone (which is in turn hurting their network more). Their 3g ntwrk is so bogged down from the iphone. AT&T is a sinking ship, thank god.
Sounds to me like the goal of this argument is to create a surcharge for people who game. You will then have to pay X amount for "broadband," and X+Y amount for the extra resources required to play games. Otherwise, why would they waste their breath on such a ridiculous argument?
How about they mind their business and worry about reliably moving bits across their wires, nevermind the source of the data.
AT&T is just an underdog right now. As far as i know, they are not part of gaming anyways. Online gaming can be used for Job Training, Learning, and work online. I just think AT&T is not right for making the statement, and really had no reason to say that.
I don't even get the point of this. Of course its part of broadband internet. and what do they expect to happen if it isn't defined as such? why would at&t even care to say it isn't?
Saturday, October 03, 2009 at 04:08 PM
I think AT&T should just stop whining they should just think that internet is not just for business people its for everyone. The way they use it is there own problem. Either u use it properly and get bored or u abuse it and have tons of fun ;). So AT&T should just be happy they are getting money for some of there crappy services like Uverse.