<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>www.GameInformer.com</title><link>http://www.gameinformer.com/b/</link><description>The award-winning website of Game Informer, The World's #1 Video Game Magazine featuring news, preview, and review coverage of Xbox 360, PlayStation 3, PC, Nintendo Wii, Wii U, 3DS, DS, PSP, Sony PS Vita, Xbox Kinect, Apple iOS, Flash, and Android games both online and in print</description><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Replay – Shadow Hearts</title><link>http://www.gameinformer.com/b/features/archive/2013/06/15/replay-shadow-hearts.aspx</link><pubDate>Sat, 15 Jun 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2942305</guid><dc:creator>Kimberley Wallace</dc:creator><slash:comments>78</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/midway/Shadow%20Hearts61011512.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;In December of 2001, a new RPG series hit the scene for PlayStation 2, entitled Shadow Hearts. With its Lovecraftian horror and distorted take on historical events and characters, the franchise was a unique, dark, and unpredictable. In this episode of Replay, we take a look the first Shadow Hearts, the entry that brought us protagonist Yuri Hyuga and his quest to protect exorcist Alice Elliot. &lt;/p&gt;
&lt;p&gt;Since the franchise is very &lt;a title="near and dear to my heart" href="http://www.gameinformer.com/b/features/archive/2012/12/14/remembering-shadow-hearts.aspx"&gt;near and dear to my heart&lt;/a&gt;, I&amp;#39;ve been waiting to show it off to my fellow staffers. Unfortunately, it doesn&amp;#39;t go completely as planned. Watch below as Andrew Reiner, Joe Juba, Dan Ryckert, and I react to how Yuri&amp;#39;s love for Alice began. Also stick around to see an awesome roulette pick by our very own video producer Jason Oestreicher. Get ready to see some crazy things. After all, we have Joe Juba and Dan Ryckert in the same room, and they make an announcement.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer" target="_blank"&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2942305" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/rpg/default.aspx">rpg</category><category domain="http://www.gameinformer.com/b/features/archive/tags/PlayStation+2/default.aspx">PlayStation 2</category><category domain="http://www.gameinformer.com/b/features/archive/tags/PS2/default.aspx">PS2</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Midway/default.aspx">Midway</category><category domain="http://www.gameinformer.com/b/features/archive/tags/shadow+hearts/default.aspx">shadow hearts</category><category domain="http://www.gameinformer.com/b/features/archive/tags/nautilus/default.aspx">nautilus</category><category domain="http://www.gameinformer.com/b/features/archive/tags/role_2D00_playing+game/default.aspx">role-playing game</category></item><item><title>Replay – The Punisher</title><link>http://www.gameinformer.com/b/features/archive/2013/06/08/replay-the-punisher.aspx</link><pubDate>Sat, 08 Jun 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2941020</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>91</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/thepunisher/Replay_thepunisher_600.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Years before Arkham Asylum blew Batman fans away with its treatment of the character, Volition attempted to give a similar treatment to The Punisher. While it wasn&amp;#39;t a massive success, it&amp;#39;s hard to deny that the game captures the spirit of the hyper-violent revenge story. We decided to revisit the Saints Row developer&amp;#39;s PS2 title for this week&amp;#39;s Replay.&lt;/p&gt;
&lt;p&gt;Watch below to see Andrew Reiner, Jeff Cork, Bryan Vore, and myself seek revenge.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer" target="_blank"&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2941020" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/THQ/default.aspx">THQ</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/volition/default.aspx">volition</category><category domain="http://www.gameinformer.com/b/features/archive/tags/the+punisher/default.aspx">the punisher</category></item><item><title>Replay – Jet Force Gemini</title><link>http://www.gameinformer.com/b/features/archive/2013/06/01/replay-jet-force-gemini.aspx</link><pubDate>Sat, 01 Jun 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2905633</guid><dc:creator>Kyle Hilliard</dc:creator><slash:comments>78</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/jetforcegemini/jetforcegeminireplay_610a.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;After Rare gave Donkey Kong his own game and crafted a 3D model of Pierce Brosnan for Goldeneye, the developer made a cinematic sci-fi shooter called Jet Force Gemini.&lt;/p&gt;
&lt;p&gt;It was the true start of the popular helmeted-space-soldier-alien-shooter motif nearly two years before Halo released on the Xbox. Jet Force Gemini was an innovative game in many ways, with optional surround sound audio, widescreen presentation, and a story with three simultaneous narratives occurring across different locations around the universe. You might be able to count the frame rate on one hand, but when it released right at the end of the Nintendo 64&amp;#39;s life, it was a fairly impressive adventure.&lt;/p&gt;
&lt;p&gt;This week&amp;#39;s Replay Roulette is also very exciting, with a game that had some very strange localization choices.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a target="_blank" href="http://www.youtube.com/user/gameinformer"&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2905633" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Nintendo/default.aspx">Nintendo</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/nes/default.aspx">nes</category><category domain="http://www.gameinformer.com/b/features/archive/tags/nintendo+64/default.aspx">nintendo 64</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Jet+Force+Gemini/default.aspx">Jet Force Gemini</category><category domain="http://www.gameinformer.com/b/features/archive/tags/dragon+ball/default.aspx">dragon ball</category><category domain="http://www.gameinformer.com/b/features/archive/tags/rare/default.aspx">rare</category><category domain="http://www.gameinformer.com/b/features/archive/tags/dragon+ball+z/default.aspx">dragon ball z</category><category domain="http://www.gameinformer.com/b/features/archive/tags/rareware/default.aspx">rareware</category></item><item><title>Replay – Body Harvest</title><link>http://www.gameinformer.com/b/features/archive/2013/05/25/replay-body-harvest.aspx</link><pubDate>Sat, 25 May 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2890749</guid><dc:creator>Jeff Cork</dc:creator><slash:comments>83</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/bodyharvest/Replay_bodyharvest_600.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Grand Theft Auto III was the first entry in the series to feature a 3D open world, but it wasn&amp;#39;t the first time that the development team tackled the concept. That honor goes to the N64 game Body Harvest, which DMA Design released three years before GTA III. Watch as Reiner, Dan, Tim, and I go on a bug hunt and learn a thing or two about maps.&lt;/p&gt;
&lt;p&gt;Body Harvest was a long-delayed game that featured a hero who could battle buglike invaders on foot or in a variety of vehicles. It hasn&amp;#39;t aged particularly well, but it was ridiculously ambitious for the time (1998) Our adventure meanders a bit, thanks in part to a few issues with the game&amp;#39;s navigation system (Tim was on the sticks!). As bad as we thought the UI was in Body Harvest, it did little to prepare us for the roulette game. That one&amp;#39;s an indecipherable mess that must be seen to be believed.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" class="cboxElement" style="max-width:610px;" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2890749" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/retro/default.aspx">retro</category><category domain="http://www.gameinformer.com/b/features/archive/tags/N64/default.aspx">N64</category><category domain="http://www.gameinformer.com/b/features/archive/tags/body+harvest/default.aspx">body harvest</category></item><item><title>Replay – 24: The Game</title><link>http://www.gameinformer.com/b/features/archive/2013/05/18/replay-24.aspx</link><pubDate>Sat, 18 May 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2850794</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>126</slash:comments><description>&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/24/Replay_24_600.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Earlier this week, I saw Game Informer reviews editor Joe Juba jump up and do a little dance around the office. The reason? He had just read a headline stating that action drama &lt;i&gt;24&lt;/i&gt;&amp;nbsp;will be returning for a ninth season. Reiner and myself started talking to him about the insane adventures of Jack Bauer, and instantly realized that we were both really excited for its return as well. After that conversation, the focus of our next episode of Replay was apparent.&lt;/p&gt;
&lt;p&gt;Our opinions on the game may differ, but that didn&amp;#39;t stop us from getting into plenty of silly &lt;i&gt;24&lt;/i&gt;&amp;nbsp;talk. Check out the new episode below.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img style="max-width:610px;" class="cboxElement" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2850794" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/fox/default.aspx">fox</category><category domain="http://www.gameinformer.com/b/features/archive/tags/television/default.aspx">television</category><category domain="http://www.gameinformer.com/b/features/archive/tags/tell+me+where+the+bomb+is/default.aspx">tell me where the bomb is</category><category domain="http://www.gameinformer.com/b/features/archive/tags/yelling/default.aspx">yelling</category><category domain="http://www.gameinformer.com/b/features/archive/tags/kiefer+sutherland/default.aspx">kiefer sutherland</category><category domain="http://www.gameinformer.com/b/features/archive/tags/24/default.aspx">24</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow-+replay+show/default.aspx">replayshow. replay show</category></item><item><title>Replay – Onimusha: Warlords</title><link>http://www.gameinformer.com/b/features/archive/2013/05/11/replay-onimusha-warlords.aspx</link><pubDate>Sat, 11 May 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2839814</guid><dc:creator>Ben Reeves</dc:creator><slash:comments>102</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/onimusha/Replay_onimusha_600.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Capcom&amp;#39;s Onimusha series took real life characters from history and retold actual historical battles with supernatural elements. The game follows a couple of ghost busting Samurai who travel through the country killing demonic monsters and absorbing their souls with a mystical gauntlet. It&amp;#39;s probably pretty close to the actual history. &lt;/p&gt;
&lt;p&gt;Watch Game Informer editors Tim Turi, Andrew Reiner, Jason Oestreicher, and Ben Reeves tackle the opening chapters of Capcom&amp;#39;s action/survival horror series, solve a few chest puzzles, and stab a lot of dudes on the ground.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img style="max-width:610px;" class="cboxElement" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2839814" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/capcom/default.aspx">capcom</category><category domain="http://www.gameinformer.com/b/features/archive/tags/classic/default.aspx">classic</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Onimusha/default.aspx">Onimusha</category><category domain="http://www.gameinformer.com/b/features/archive/tags/warlords/default.aspx">warlords</category></item><item><title>Replay – Dinosaurs For Hire</title><link>http://www.gameinformer.com/b/features/archive/2013/05/04/replay-dinosaurs-for-hire.aspx</link><pubDate>Sat, 04 May 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2812277</guid><dc:creator>Andrew Reiner</dc:creator><slash:comments>113</slash:comments><description>&lt;p&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/replay/dinosaursforhire/replay1111.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;A long-time Replay viewer suggested we take a look at Dinosaurs for Hire, a Sega Genesis title based on the short-lived Malibu Comic book series of the same name. We&amp;#39;re going to have to listen to our viewership more often. Seeing dinosaurs as protagonists in a Contra-like sidescroller is as fascinating and weird as it sounds. &lt;/p&gt;
&lt;p&gt;We played more of this game than we probably should have, and probably could have turned this episode into a full-on Super Replay if we kept going. Watch as a stegosaurus and triceratops unload assault rifle rounds into ninjas, robots, and giant skyscaper-bound monstrosities.&lt;/p&gt;
&lt;p&gt;We hope you all are having a great Saturday morning! Enjoy the episode and we&amp;#39;ll see you again in seven days!&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" class="cboxElement" style="max-width:610px;" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2812277" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Sega/default.aspx">Sega</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Tom+Mason/default.aspx">Tom Mason</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Dinosaurs+for+Hire/default.aspx">Dinosaurs for Hire</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Malibu+Comics/default.aspx">Malibu Comics</category></item><item><title>Replay – Jurassic Park: Trespasser</title><link>http://www.gameinformer.com/b/features/archive/2013/04/27/replay-jurassic-park-trespasser.aspx</link><pubDate>Sat, 27 Apr 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2773858</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>122</slash:comments><description>&lt;p&gt;&lt;img style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/jptresspasser/Replay_tresspasser_600.jpg" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;In this year&amp;#39;s &lt;a target="_blank" href="https://www.gameinformer.com:443/b/features/archive/2013/03/03/super-replay-showdown-2013-game-announcements.aspx"&gt;Super Replay Showdown&lt;/a&gt;, the game I was fighting for was arguably the worst of the bunch. I had heard stories of the insane and hilarious physics of Jurassic Park: Trespasser, and the whole boob tattoo health meter sounded ridiculous. Despite hearing these stories on several occasions, I had never met anyone that actually played it. I may have lost the Super Replay Showdown, but that didn&amp;#39;t stop me from lobbying for Trespasser as a standard episode of Replay.&lt;/p&gt;
&lt;p&gt;Watch below to see Andrew Reiner, Tim Turi, Ben Hanson, and I give a test run to one of the most awkward games I&amp;#39;ve ever played.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="https://www.gameinformer.com:443/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img style="max-width:610px;" class="cboxElement" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2773858" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay/default.aspx">super replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/jurassic+park+trespasser/default.aspx">jurassic park trespasser</category><category domain="http://www.gameinformer.com/b/features/archive/tags/trespasser/default.aspx">trespasser</category></item><item><title>Super Replay: Ninja Gaiden – Episode 4</title><link>http://www.gameinformer.com/b/features/archive/2013/04/21/super-replay-ninja-gaiden.aspx</link><pubDate>Sun, 21 Apr 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2733413</guid><dc:creator>Jeff Marchiafava</dc:creator><slash:comments>423</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/superreplay/ninjagaiden/super_replay_ng_600.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;This year&amp;#39;s Super Replay Showdown ended with an &lt;a href="http://www.gameinformer.com/b/features/archive/2013/04/03/super-replay-showdown-2013-the-final-showdown.aspx"&gt;unexpected dance-off&lt;/a&gt; between Ben Reeves and I. Even more unexpected was my fleet-footed rise to victory, but my triumph comes at a terrible toll; I now have to grind my way through the original NES installment of Ninja Gaiden, an infuriatingly challenging platformer whose unrelenting annoyances are matched only by the stupid cackling of GI&amp;#39;s resident clown, Dan Ryckert. &lt;/p&gt;
&lt;p&gt;Will I be able to overcome the multistage boss battle waiting for us at the end of Ninja Gaiden&amp;#39;s long and treacherous road? Will I be able to resist the constant urge to bludgeon Dan to death with my microphone? We can only take it one episode at a time, but I&amp;#39;m putting the odds for both at 50/50.&lt;/p&gt;
&lt;p&gt;Join Andrew Reiner, Bryan Vore, Dan Ryckert, and I for the inaugural episode of what may very well be the first never-ending Super Replay.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" class="cboxElement" style="max-width:610px;" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;script language="JavaScript" type="text/javascript" src="http://admin.brightcove.com/js/BrightcoveExperiences.js"&gt;&lt;/script&gt;

&lt;object id="myExperience" class="BrightcoveExperience"&gt;
  &lt;param name="bgcolor" value="#FFFFFF" /&gt;
  &lt;param name="width" value="610" /&gt;
  &lt;param name="height" value="600" /&gt;
  &lt;param name="playerID" value="2296641551001" /&gt;
  &lt;param name="playerKey" value="AQ~~,AAAAoc2oABE~,IUzEHGPD39tXSQEsAhoYeCb2K2BndyPq" /&gt;
  &lt;param name="isVid" value="true" /&gt;
  &lt;param name="isUI" value="true" /&gt;
  &lt;param name="dynamicStreaming" value="true" /&gt;
  
&lt;/object&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2733413" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Ninja+Gaiden/default.aspx">Ninja Gaiden</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/nes/default.aspx">nes</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay/default.aspx">super replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/bat+country/default.aspx">bat country</category></item><item><title>Replay – Earthbound</title><link>http://www.gameinformer.com/b/features/archive/2013/04/20/replay-earthbound.aspx</link><pubDate>Sat, 20 Apr 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2759838</guid><dc:creator>Kyle Hilliard</dc:creator><slash:comments>93</slash:comments><description>&lt;p&gt;&lt;img style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/replay/earthbound/earthboundreplay_610a.jpg" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/04/17/earthbound-coming-to-virtual-console.aspx" target="_blank"&gt;Earthbound is finally coming to the Wii U&amp;#39;s Virtual Console&lt;/a&gt;, but we refused to wait any longer to play Nintendo&amp;#39;s quirky RPG classic again, so we dove into our vault and took it for a nostalgic spin.&lt;/p&gt;
&lt;p&gt;Join three Earthbound fans (Jeff Cork, Kyle Hilliard, and &lt;a href="http://www.gameinformer.com/blogs/editors/b/gikim_blog/archive/2013/04/17/the-earthbound-and-bravely-default-flying-fairy-victory.aspx" target="_blank"&gt;Kimberley Wallace&lt;/a&gt;), and one person who just thought the game was &amp;#39;okay&amp;#39; (Andrew Reiner), as they pick their favorite foods, find out a secret about Jeff Cork&amp;#39;s past, and how best to take advantage of an AOL account in the nineties. Also, make sure to stick around after Earthbound for a segment we haven&amp;#39;t done in awhile with a very strange game.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img style="max-width:610px;" class="cboxElement" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2759838" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/earthbound/default.aspx">earthbound</category><category domain="http://www.gameinformer.com/b/features/archive/tags/mother/default.aspx">mother</category><category domain="http://www.gameinformer.com/b/features/archive/tags/jeff/default.aspx">jeff</category><category domain="http://www.gameinformer.com/b/features/archive/tags/paula/default.aspx">paula</category><category domain="http://www.gameinformer.com/b/features/archive/tags/mother+2/default.aspx">mother 2</category><category domain="http://www.gameinformer.com/b/features/archive/tags/ness/default.aspx">ness</category><category domain="http://www.gameinformer.com/b/features/archive/tags/mother+3/default.aspx">mother 3</category></item><item><title>Replay – Eternal Darkness</title><link>http://www.gameinformer.com/b/features/archive/2013/04/13/replay-eternal-darkness.aspx</link><pubDate>Sat, 13 Apr 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2736499</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>105</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/eternaldarkness/Replay_eternaldarkness_600.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;A few weeks ago, we asked the &lt;a href="https://www.facebook.com/groups/121406084596447/" target="_blank"&gt;Overblood/Replay Facebook&lt;/a&gt; community what they&amp;#39;d like to see for a Replay. We let them organize the poll and vote among themselves, and the winner was the fondly-remembered Eternal Darkness for Gamecube.&lt;/p&gt;
&lt;p&gt;Watch below to see Tim Turi, Andrew Reiner, Jeff Cork, and myself attempt to keep our sanity meters full while playing this spooky title.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" class="cboxElement" style="max-width:610px;" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2736499" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/gamecube/default.aspx">gamecube</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Eternal+Darkness/default.aspx">Eternal Darkness</category></item><item><title>Replay – The X-Files: Resist Or Serve</title><link>http://www.gameinformer.com/b/features/archive/2013/04/06/replay-x-files.aspx</link><pubDate>Sat, 06 Apr 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2713258</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>129</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/xfiles/Replay_xfiles_600.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Licensed titles have seen a spotty history throughout console generations, The Playstation 2 era was filled with many mediocre-to-terrible titles like 24, The Sopranos: Road To Respect, Reservoir Dogs, Scarface, and plenty more. Another licensed title that didn&amp;#39;t exactly set the world on fire is The X-Files: Resist or Serve, and we&amp;#39;re playing it this week for Replay.&lt;/p&gt;
&lt;p&gt;Watch below to see Tim Turi, Andrew Reiner, Joe Juba, and myself relive the adventures of Mulder and Scully.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img style="max-width:610px;" class="cboxElement" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2713258" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/PS2/default.aspx">PS2</category><category domain="http://www.gameinformer.com/b/features/archive/tags/x_2D00_files/default.aspx">x-files</category></item><item><title>Super Replay – Dynamite Cop - Episode 3</title><link>http://www.gameinformer.com/b/features/archive/2013/03/31/super-replay-dynamite-cop.aspx</link><pubDate>Sun, 31 Mar 2013 05:01:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2636623</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>176</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/superreplay/dynamitecop/super_replay_dynamitecop_600.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;On March 6, Andrew Reiner, Ben Reeves, and myself made our weekly visit to the Vault to pick a game to play for Replay. Reiner knelt down by the GameCube wall, Ben Reeves scoured our PSone shelves, and I looked over our Dreamcast selection. Near the top was a game that I had never heard of, but instantly knew I wanted to play. Right on the &lt;a target="_blank" href="http://www.covergalaxy.com/dreamcast/Dynamite%20Cop%20FRONT.jpg"&gt;cover&lt;/a&gt; was the line &amp;quot;It&amp;#39;s tuna-slinging, hairspray-aiming killer commandos to the rescue!&amp;quot; I wasn&amp;#39;t exactly sure what that meant, but it sounded awesome.&lt;/p&gt;
&lt;p&gt;Then we put it in. I instantly fell in love with the chaos that unfolded as we pummeled enemies with lawn chairs, nuclear missiles, and plates of sushi rolls. In a first for Replay, what was supposed to be a single episode of the standard show morphed into our new Super Replay. Watch below to learn why we are all of a sudden big fans of Dynamite Cop.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img style="max-width:610px;" class="cboxElement" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;object id="myExperience" class="BrightcoveExperience"&gt;
  &lt;param name="bgcolor" value="#FFFFFF" /&gt;
  &lt;param name="width" value="610" /&gt;
  &lt;param name="height" value="600" /&gt;
  &lt;param name="playerID" value="2257672544001" /&gt;
  &lt;param name="playerKey" value="AQ~~,AAAAoc2oABE~,IUzEHGPD39s4tUtUKRybMadnHKdJqnxS" /&gt;
  &lt;param name="isVid" value="true" /&gt;
  &lt;param name="isUI" value="true" /&gt;
  &lt;param name="dynamicStreaming" value="true" /&gt;
  
&lt;/object&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2636623" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Sega/default.aspx">Sega</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/dreamcast/default.aspx">dreamcast</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay/default.aspx">super replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/dynamite+cop/default.aspx">dynamite cop</category></item><item><title>Replay – Corpse Killer</title><link>http://www.gameinformer.com/b/features/archive/2013/03/30/replay-corpse-killer.aspx</link><pubDate>Sat, 30 Mar 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2690739</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>153</slash:comments><description>&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/corpsekiller/Replay_corpsekiller_600.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Back in the mid-90s, FMV games were destined to become the future of the industry. Consoles were technically capable of presenting actual images of people and environments, so why would any sucker go back to boring old sprites and polygons? Well, it turns out that being limited to actual footage limits gameplay to an excruciating degree. We learned this quickly when we booted up 1994&amp;#39;s Corpse Killer for Sega Saturn.&lt;/p&gt;
&lt;p&gt;Watch below to see us mow down hordes of the pixellated undead in this awful title. Be sure to stick around afterwards to see the finals of this year&amp;#39;s Super Replay Showdown!&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" class="cboxElement" style="max-width:610px;" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2690739" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/News/default.aspx">News</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Super+Replay+Showdown/default.aspx">Super Replay Showdown</category><category domain="http://www.gameinformer.com/b/features/archive/tags/fmv/default.aspx">fmv</category><category domain="http://www.gameinformer.com/b/features/archive/tags/sega+cd/default.aspx">sega cd</category><category domain="http://www.gameinformer.com/b/features/archive/tags/corpse+killer/default.aspx">corpse killer</category></item><item><title>Super Replay Showdown 2013 – Week Three</title><link>http://www.gameinformer.com/b/features/archive/2013/03/26/super-replay-showdown-2013-week-three.aspx</link><pubDate>Tue, 26 Mar 2013 17:30:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2681759</guid><dc:creator>Ben Hanson</dc:creator><slash:comments>55</slash:comments><description>&lt;p&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/replay/super-replay-showdown/SuperReplayShowdown610.jpg" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Every year we hold a series of multiplayer matches chosen by video producer Ben Hanson. The last person standing wins the honor of choosing the next Super Replay game that we play through in its entirety. We&amp;#39;ve had some exciting matches this year, but this episode marks the most tense duel yet. Watch the video below to see Kim Wallace face off against her bitter rival Ben Reeves followed by Jeff Marchifava fighting the all-powerful Andrew Reiner. Enjoy!&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;This epic finale between the victors of the video above will be facing off this Saturday in a surprising final game, feel free to tune in! Click on the image below to expand the current bracket.&lt;/p&gt;
&lt;p&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/replay/super-replay-showdown/ShowdownIntro2013-week3%20-%20bracket.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" alt="" /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2681759" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/game+informer/default.aspx">game informer</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay/default.aspx">super replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Super+Replay+Showdown/default.aspx">Super Replay Showdown</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay+showdown+2013/default.aspx">super replay showdown 2013</category><category domain="http://www.gameinformer.com/b/features/archive/tags/week+3/default.aspx">week 3</category></item><item><title>Replay – Thief: The Dark Project</title><link>http://www.gameinformer.com/b/features/archive/2013/03/23/replay-thief-the-dark-project.aspx</link><pubDate>Sat, 23 Mar 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2672430</guid><dc:creator>Ben Reeves</dc:creator><slash:comments>146</slash:comments><description>&lt;p&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/thief/Replay_thief_600.jpg" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;In the mid &amp;#39;90s, Looking Glass Studios innovated on the FPS genre by creating a slow-placed stealth game fraught with tension. The game won numerous awards and was praised by critics, but does this innovative title still hold up a decade and a half later? We find out. &lt;/p&gt;
&lt;p&gt;Watch Andrew Reiner, Ben Hanson, Dan Ryckert, and I stumble through one of Thief&amp;#39;s early levels. Then stay tuned as the final four duke it our in our Replay Showdown. &lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Also be sure to check out our month of cover story coverage for Eidos-Montreal&amp;#39;s upcoming Thief reboot. &lt;/p&gt;
&lt;p&gt;&lt;a href="http://gameinformer.com/thief"&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/square-enix/eidosmontreal/thief4/cover-reveal6654321/banner.jpg" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2672430" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/PC/default.aspx">PC</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Thief/default.aspx">Thief</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Looking+Glass+Studios/default.aspx">Looking Glass Studios</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Replay+Show/default.aspx">Replay Show</category><category domain="http://www.gameinformer.com/b/features/archive/tags/the+dark+project/default.aspx">the dark project</category></item><item><title>Super Replay Showdown 2013 – Week Two</title><link>http://www.gameinformer.com/b/features/archive/2013/03/19/super-replay-showdown-2013-week-2.aspx</link><pubDate>Tue, 19 Mar 2013 19:30:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2667365</guid><dc:creator>Ben Hanson</dc:creator><slash:comments>40</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/replay/super-replay-showdown/SuperReplayShowdown610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Every year we hold a series of multiplayer matches chosen by video producer Ben Hanson, the last person standing wins the honor of choosing the next Super Replay game that we play through in its entirety. In case you missed it during&amp;nbsp;&lt;a href="http://www.gameinformer.com/b/features/archive/2013/03/16/replay-akuji.aspx"&gt;last week&amp;#39;s Replay&lt;/a&gt;, the&amp;nbsp;&lt;a href="http://www.gameinformer.com/b/features/archive/2012/04/04/showdown-finals.aspx"&gt;annual Super Replay Showdown&lt;/a&gt;&amp;nbsp;competition has already taken six competitors out of the game.&lt;/p&gt;
&lt;p&gt;Watch the video below to learn who survived the deadly second week of Super Replay Showdown. The first part features a three-way deathmatch between Jeff Cork, Tim Turi, and Jeff Marchiafava followed by an intimate duel between Joe Juba and Andrew Reiner&lt;a href="http://thefilmstage.com/wp-content/uploads/2012/05/nic-cage-david-livingston.jpg"&gt;.&lt;/a&gt; Enjoy the video!&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Stay tuned for this Saturday&amp;#39;s match between Kim (Wallopin&amp;#39;) Wallace and Ben (The Bone Breaker) Reeves followed by those that won in the video above! Click on the image below to expand the current bracket.&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/replay/super-replay-showdown/ShowdownIntro2013-week2%20-%20bracket.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2667365" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/game+informer/default.aspx">game informer</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay/default.aspx">super replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Super+Replay+Showdown/default.aspx">Super Replay Showdown</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay+showdown+2013/default.aspx">super replay showdown 2013</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay+showdown+2013+week+1/default.aspx">super replay showdown 2013 week 1</category></item><item><title>Super Replay: Luigi's Mansion – Episode 7</title><link>http://www.gameinformer.com/b/features/archive/2013/03/17/super-replay-luigi-39-s-mansion.aspx</link><pubDate>Sun, 17 Mar 2013 05:01:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2605960</guid><dc:creator>Tim Turi</dc:creator><slash:comments>450</slash:comments><description>&lt;p&gt;With Luigi&amp;#39;s Mansion: Dark Moon on the 3DS March 24, there&amp;#39;s no better time to get acquainted with this classic in its entirety.&lt;/p&gt;...(&lt;a href="http://www.gameinformer.com/b/features/archive/2013/03/17/super-replay-luigi-39-s-mansion.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2605960" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Nintendo/default.aspx">Nintendo</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/gamecube/default.aspx">gamecube</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay/default.aspx">super replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/galerians/default.aspx">galerians</category><category domain="http://www.gameinformer.com/b/features/archive/tags/overblood+2/default.aspx">overblood 2</category><category domain="http://www.gameinformer.com/b/features/archive/tags/overblood/default.aspx">overblood</category><category domain="http://www.gameinformer.com/b/features/archive/tags/cyberia/default.aspx">cyberia</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Blue+Stinger/default.aspx">Blue Stinger</category><category domain="http://www.gameinformer.com/b/features/archive/tags/luigi_26002300_39_3B00_s+mansion/default.aspx">luigi&amp;#39;s mansion</category><category domain="http://www.gameinformer.com/b/features/archive/tags/luigi_26002300_39_3B00_s+mansion_3A00_+dark+moon/default.aspx">luigi&amp;#39;s mansion: dark moon</category></item><item><title>Replay – Akuji The Heartless (Guest: Robert Bowling)</title><link>http://www.gameinformer.com/b/features/archive/2013/03/16/replay-akuji.aspx</link><pubDate>Sat, 16 Mar 2013 13:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2656907</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>71</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/akujitheheartless/Replay_akujitheheartless_600.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Crystal Dynamics is best known for their work on Tomb Raider, Legacy of Kain, and Gex. One of their Playstation titles is rarely talked about when discussing the company&amp;#39;s history, and that&amp;#39;s the action platformer Akuji the Heartless. We were curious to revisit the title to see if it was an underappreciated gem, so we picked it for this week&amp;#39;s Replay.&lt;/p&gt;
&lt;p&gt;Click below to watch Andrew Reiner, Tim Turi, Robotoki president &lt;a target="_blank" href="https://twitter.com/fourzerotwo"&gt;Robert Bowling&lt;/a&gt;, and myself take control of Akuji for the first time in over a decade.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" class="cboxElement" style="max-width:610px;" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2656907" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/akuji+the+heartless/default.aspx">akuji the heartless</category><category domain="http://www.gameinformer.com/b/features/archive/tags/robert+bowling/default.aspx">robert bowling</category></item><item><title>Super Replay Showdown 2013 – Week One</title><link>http://www.gameinformer.com/b/features/archive/2013/03/12/super-replay-showdown-2013-round-1.aspx</link><pubDate>Tue, 12 Mar 2013 16:53:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2650878</guid><dc:creator>Ben Hanson</dc:creator><slash:comments>55</slash:comments><description>&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/replay/super-replay-showdown/SuperReplayShowdown610.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Every year we hold a series of multiplayer matches chosen by video producer Ben Hanson, the last person standing wins the honor of choosing the next Super Replay game that we play through in its entirety. In case you missed it during&amp;nbsp;&lt;a href="http://www.gameinformer.com/b/features/archive/2013/03/09/replay-parasite-eve.aspx"&gt;last week&amp;#39;s Replay&lt;/a&gt;, the &lt;a href="http://www.gameinformer.com/b/features/archive/2012/04/04/showdown-finals.aspx"&gt;annual Super Replay Showdown&lt;/a&gt; competition has begun and has already taken three competitors out of the game.&lt;/p&gt;
&lt;p&gt;Dan Ryckert, Ben Reeves, and Bryan Vore face off in the first half and Kyle Hilliard and Kim Wallace go head to head in the latter half. Watch the video below to who comes out on top in the first week.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Stay tuned for this Saturday&amp;#39;s match between Jeff Cork, Tim Turi, and Jeff M., followed by Joe Juba up against Andrew Reiner! Click on the image below to expand the bracket.&lt;/p&gt;
&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/replay/super-replay-showdown/Bracket%20Week%201.jpg" alt="" /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2650878" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/game+informer/default.aspx">game informer</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay/default.aspx">super replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Super+Replay+Showdown/default.aspx">Super Replay Showdown</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay+showdown+2013/default.aspx">super replay showdown 2013</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay+showdown+2013+week+1/default.aspx">super replay showdown 2013 week 1</category></item><item><title>Replay – Parasite Eve</title><link>http://www.gameinformer.com/b/features/archive/2013/03/09/replay-parasite-eve.aspx</link><pubDate>Sat, 09 Mar 2013 14:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2639338</guid><dc:creator>Kimberley Wallace</dc:creator><slash:comments>200</slash:comments><description>&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/square-enix/parasiteeve/ayabreaparasiteeve.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;In this episode of Replay, we take a trek with the famed Aya Brea from Parasite Eve. &lt;/p&gt;
&lt;p&gt;A PS1 horror/RPG hybrid, Parasite Eve made its mark with its strong female lead and backdrop of New York City. In the video below, we take a look at the opening. Yes, that includes the infamous opera scene. So sit back, relax, and join host Andrew Reiner, Ben Reeves, Dan&amp;nbsp;Ryckert, and myself as we explore why operas aren&amp;#39;t always boring.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt; Also, stick around to experience the first battles of our Super Replay Showdown tournament. If you&amp;#39;re unfamiliar with Super Replay Showdown, or want to see the choices again, click &lt;a href="http://www.gameinformer.com/b/features/archive/2013/03/03/super-replay-showdown-2013-game-announcements.aspx" title="here"&gt;here&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;For this week, Bryan, Ben R. and Dan face-off, while Kyle and I showdown in a way we least expected. Who are the big winners? Watch the video already!&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/replay/super-replay-showdown/Bracket%20Week%201.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" class="cboxElement" style="max-width:610px;" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2639338" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Square+Enix/default.aspx">Square Enix</category><category domain="http://www.gameinformer.com/b/features/archive/tags/News/default.aspx">News</category><category domain="http://www.gameinformer.com/b/features/archive/tags/PlayStation/default.aspx">PlayStation</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/PS1/default.aspx">PS1</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Super+Replay+Showdown/default.aspx">Super Replay Showdown</category><category domain="http://www.gameinformer.com/b/features/archive/tags/parasite+eve/default.aspx">parasite eve</category></item><item><title>Super Replay Showdown 2013 – The Bracket Is Set</title><link>http://www.gameinformer.com/b/features/archive/2013/03/03/super-replay-showdown-2013-game-announcements.aspx</link><pubDate>Sun, 03 Mar 2013 14:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2624360</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>108</slash:comments><description>&lt;p&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/replay/super-replay-showdown/SuperReplayShowdown610.jpg" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;It&amp;#39;s time once again for the Super Replay Showdown. If you remember last year&amp;#39;s&amp;nbsp;&lt;a target="_blank" href="http://www.gameinformer.com/b/features/archive/2012/03/03/super-replay-showdown-week-one.aspx"&gt;inaugural tournament&lt;/a&gt;, you&amp;#39;ll remember the rules. Several Game Informer editors (last year had eight entries, this year features ten) get a chance to choose the game that they&amp;#39;d most like to see as our next Super Replay. Then, they all compete in a tournament of random multiplayer gaming challenges to see which editor reigns supreme. Whoever wins the tournament gets to sit in on a full playthrough of the game they chose.&lt;/p&gt;
&lt;p&gt;In the video below, you&amp;#39;ll get a chance to see what games each of us will be fighting for. Also, I&amp;#39;m totally going to win the whole thing again.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2624360" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/super+replay/default.aspx">super replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/showdown/default.aspx">showdown</category><category domain="http://www.gameinformer.com/b/features/archive/tags/week+one/default.aspx">week one</category></item><item><title>Replay – Deadly Creatures</title><link>http://www.gameinformer.com/b/features/archive/2013/03/02/replay-deadly-creatures.aspx</link><pubDate>Sat, 02 Mar 2013 14:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2624150</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>151</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/deadlycreatures/Replay_deadlycreatures_600.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;One of the most unique Wii titles revolved around a spider, a scorpion, and actors Billy Bob Thornton and the late Dennis Hopper. THQ released Deadly Creatures in 2009 to little fanfare, but many that played it were charmed by its quirkiness. This week, we see if that charm holds up.&lt;/p&gt;
&lt;p&gt;Be sure to stick around for the second segment, in which we kick off this year&amp;#39;s Super Replay Showdown. If you remember last year&amp;#39;s &lt;a target="_blank" href="http://www.gameinformer.com/b/features/archive/2012/03/03/super-replay-showdown-week-one.aspx"&gt;inaugural tournament&lt;/a&gt;, you&amp;#39;ll remember the rules. Several Game Informer editors (last year had eight entries, this year features ten) get a chance to choose the game that they&amp;#39;d most like to see as our next Super Replay. Then, they all compete in a tournament of random multiplayer gaming challenges to see which editor reigns supreme. Whoever wins the tournament gets to sit in on a full playthrough of the game they chose.&lt;/p&gt;
&lt;p&gt;In this first week of the Showdown, you&amp;#39;ll get a chance to see what games each of us will be fighting for. Also, I&amp;#39;m totally going to win the whole thing again.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" class="cboxElement" style="max-width:610px;" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2624150" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/THQ/default.aspx">THQ</category><category domain="http://www.gameinformer.com/b/features/archive/tags/Wii/default.aspx">Wii</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/dennis+hopper/default.aspx">dennis hopper</category><category domain="http://www.gameinformer.com/b/features/archive/tags/billy+bob+thornton/default.aspx">billy bob thornton</category><category domain="http://www.gameinformer.com/b/features/archive/tags/deadly+creatures/default.aspx">deadly creatures</category></item><item><title>Replay – BloodRayne</title><link>http://www.gameinformer.com/b/features/archive/2013/02/23/replay-bloodrayne.aspx</link><pubDate>Sat, 23 Feb 2013 14:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2583200</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>111</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/bloodrayne/Replay_bloodrayne_600.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Vampires may be all over pop culture today, but they weren&amp;#39;t quite as ubiquitous back in the early 2000s. They still reared their heads every once in a while, though, and one of those times was in BloodRayne for PS2. In this episode of Replay, we take a look at the first game in the series, which spawned films and a sequel.&lt;/p&gt;
&lt;p&gt;Check it out below to see Andrew Reiner, Kim Wallace, Jason Oestreicher, and myself suck blood down in the swamps.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" class="cboxElement" style="max-width:610px;" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2583200" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/PlayStation+2/default.aspx">PlayStation 2</category><category domain="http://www.gameinformer.com/b/features/archive/tags/PS2/default.aspx">PS2</category><category domain="http://www.gameinformer.com/b/features/archive/tags/vampires/default.aspx">vampires</category><category domain="http://www.gameinformer.com/b/features/archive/tags/bloodrayne/default.aspx">bloodrayne</category></item><item><title>Replay – God Hand</title><link>http://www.gameinformer.com/b/features/archive/2013/02/16/replay-god-hand.aspx</link><pubDate>Sat, 16 Feb 2013 14:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2582514</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>135</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/gameinformer/replay/godhand/godhand610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;One of the downright goofiest games of the PlayStation 2 era was God Hand, a Capcom-published beat-em-up. While the game is rarely talked about, several of us at the office have some vague memories of insane attacks and a general wacky vibe. We decided to play it on this week&amp;#39;s Replay to see how it holds up.&lt;/p&gt;
&lt;p&gt;This episode features Andrew Reiner, Joe Juba, me, and everyone&amp;#39;s favorite guest, Aram Jabbari (formerly Atlus PR, now with Sony).&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Check out more episodes at our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/replay.aspx"&gt;Replay hub&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/user/gameinformer"&gt;&lt;img style="max-width:610px;" class="cboxElement" src="http://media1.gameinformer.com/imagefeed/featured/replay/610x90_GI_youtube_v2.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2582514" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/b/features/archive/tags/Feature/default.aspx">Feature</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replay/default.aspx">replay</category><category domain="http://www.gameinformer.com/b/features/archive/tags/replayshow/default.aspx">replayshow</category><category domain="http://www.gameinformer.com/b/features/archive/tags/shinji+mikami/default.aspx">shinji mikami</category><category domain="http://www.gameinformer.com/b/features/archive/tags/capcom/default.aspx">capcom</category><category domain="http://www.gameinformer.com/b/features/archive/tags/aram+jabbari/default.aspx">aram jabbari</category><category domain="http://www.gameinformer.com/b/features/archive/tags/god+hand/default.aspx">god hand</category></item></channel></rss>