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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Features - All Comments</title><link>http://www.gameinformer.com/b/features/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>re: Ten Video Game Characters We Hate Playing As</title><link>http://www.gameinformer.com/b/features/archive/2012/02/03/top-ten-video-game-characters-we-hate-playing-as.aspx#1694330</link><pubDate>Sun, 12 Feb 2012 05:29:05 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694330</guid><dc:creator>Jason Getter</dc:creator><description>&lt;p&gt;Hands down the worst character I recall ever having to play was Raiden in Metal Gear Solid 2. &amp;nbsp;Here you are, you&amp;#39;ve waited forever for the sequel to Metal Gear Solid so you can step once again into Solid Snake&amp;#39;s shoes.... and after a tiny prologue in his shoes you&amp;#39;re whisked off and put into the ballerina shoes of Raiden. &amp;nbsp;Absolute gut punch that doesn&amp;#39;t stop hurting until you finish the game or turn it off in disgust. &amp;nbsp;No matter how good that game is in terms of graphics/gameplay/plot, it still stinks overall because of that switcheroo they pull on you. &amp;nbsp;Argh, it makes me angry just thinking about it.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694330" width="1" height="1"&gt;</description></item><item><title>re: Hasbro Reveals Fall Of Cybertron Toys</title><link>http://www.gameinformer.com/b/features/archive/2012/02/11/hasbro-reveals-fall-of-cybertron-toys.aspx#1694308</link><pubDate>Sun, 12 Feb 2012 05:07:44 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694308</guid><dc:creator>vector14</dc:creator><description>&lt;p&gt;please tell me i&amp;#39;m not the only teenager excited about this.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694308" width="1" height="1"&gt;</description></item><item><title>re: What Does The Academy Of Interactive Arts And Sciences Think Of The Spike Video Game Awards?</title><link>http://www.gameinformer.com/b/features/archive/2012/02/11/what-does-the-academy-of-interactive-arts-and-sciences-think-of-the-spike-video-game-awards.aspx#1694307</link><pubDate>Sun, 12 Feb 2012 05:07:32 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694307</guid><dc:creator>Henry</dc:creator><description>&lt;p&gt;They were good when i was 12.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694307" width="1" height="1"&gt;</description></item><item><title>re: Ten Video Game Characters We Hate Playing As</title><link>http://www.gameinformer.com/b/features/archive/2012/02/03/top-ten-video-game-characters-we-hate-playing-as.aspx#1694289</link><pubDate>Sun, 12 Feb 2012 04:49:03 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694289</guid><dc:creator>THE 1 2 P</dc:creator><description>&lt;p&gt;I agree with Resident Evil and thats the reason I never could get into playing 5. I wanted to move while shooting but it just wasn&amp;#39;t possible. &lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694289" width="1" height="1"&gt;</description></item><item><title>re: Hasbro Reveals Fall Of Cybertron Toys</title><link>http://www.gameinformer.com/b/features/archive/2012/02/11/hasbro-reveals-fall-of-cybertron-toys.aspx#1694287</link><pubDate>Sun, 12 Feb 2012 04:48:30 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694287</guid><dc:creator>Breaker</dc:creator><description>Hope Bruticus is a little mistransformed. He looks a bit too much like PCC garbage. The arms need tucked in more and Brawl&amp;#39;s turret needs to be closer to the knee. This thing would have hugely benefitted from a voyager class Onslaught. Onslaught himself needs called out because he looks way off from his artwork, granted I&amp;#39;m sure it&amp;#39;s difficult to engineer a toy to have 3-4 modes and conceal a giant head. Still hope he&amp;#39;s somewhat mistranformed. &lt;br /&gt;&lt;br /&gt;Swindle and Brawl look to be the best with Blast-Off in 3rd. Vortex suffers from an incorrect color scheme and then theres Onslaught.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694287" width="1" height="1"&gt;</description></item><item><title>re: Hasbro Reveals Fall Of Cybertron Toys</title><link>http://www.gameinformer.com/b/features/archive/2012/02/11/1632728.aspx#1694279</link><pubDate>Sun, 12 Feb 2012 04:45:38 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694279</guid><dc:creator>Breaker</dc:creator><description>&lt;p&gt;They had one... it was really bad. lol&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694279" width="1" height="1"&gt;</description></item><item><title>re: Replay: MediEvil</title><link>http://www.gameinformer.com/b/features/archive/2012/02/11/replay-medevil.aspx#1694273</link><pubDate>Sun, 12 Feb 2012 04:38:18 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694273</guid><dc:creator>turbofetus</dc:creator><description>&lt;p&gt;I played this game on a demo disc back in the day and loved it. I remember playing through the demo many times. However, I never bought the game until I recently saw it on PSN. It wasn&amp;#39;t nearly as good as I remembered it being.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694273" width="1" height="1"&gt;</description></item><item><title>re: Replay: MediEvil</title><link>http://www.gameinformer.com/b/features/archive/2012/02/11/replay-medevil.aspx#1694272</link><pubDate>Sun, 12 Feb 2012 04:37:06 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694272</guid><dc:creator>osirishawk</dc:creator><description>&lt;p&gt;whooo love me some replay&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694272" width="1" height="1"&gt;</description></item><item><title>re: Replay: Alex Kidd In The Enchanted Castle</title><link>http://www.gameinformer.com/b/features/archive/2012/02/09/1670370.aspx#1694265</link><pubDate>Sun, 12 Feb 2012 04:33:01 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694265</guid><dc:creator>Blake Eaton</dc:creator><description>&lt;p&gt;Replay 2037 was really funny. I think it was good as a one-shot thing, though. I don&amp;#39;t know how long they could keep up the &amp;quot;We&amp;#39;re from the future&amp;quot; shtick, as great as it is.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694265" width="1" height="1"&gt;</description></item><item><title>re: Replay: MediEvil</title><link>http://www.gameinformer.com/b/features/archive/2012/02/11/replay-medevil.aspx#1694263</link><pubDate>Sun, 12 Feb 2012 04:31:41 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694263</guid><dc:creator>xTmX Korrupt</dc:creator><description>&lt;p&gt;I thought this game was awsome when it came out. It gives me the urge to go back and play it!&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694263" width="1" height="1"&gt;</description></item><item><title>re: Reiner And Phil Play The Darkness II</title><link>http://www.gameinformer.com/b/features/archive/2012/02/07/reiner-and-phil-play-the-darkness-ii.aspx#1694254</link><pubDate>Sun, 12 Feb 2012 04:22:18 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694254</guid><dc:creator>Tsuchikage</dc:creator><description>&lt;p&gt;This game looks pretty good. &amp;nbsp;Repetitious, but otherwise solid. &amp;nbsp;I wish Digital Extremes had gotten rid of shooting out the lights, though; that got annoying really quickly in the first game.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694254" width="1" height="1"&gt;</description></item><item><title>re: Advanced Tactics: The Search For A Smarter Military Shooter</title><link>http://www.gameinformer.com/b/features/archive/2012/02/07/advanced-tactics-the-search-for-a-smarter-military-shooter.aspx#1694244</link><pubDate>Sun, 12 Feb 2012 04:06:42 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694244</guid><dc:creator>arthufart</dc:creator><description>&lt;p&gt;Hey dont forget that in Call of duty not every shot counts.sometimes i shoot a guy and he falls to the ground then takes his sidearm and starts shooting again&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694244" width="1" height="1"&gt;</description></item><item><title>re: Hasbro Reveals Fall Of Cybertron Toys</title><link>http://www.gameinformer.com/b/features/archive/2012/02/11/hasbro-reveals-fall-of-cybertron-toys.aspx#1694238</link><pubDate>Sun, 12 Feb 2012 04:04:14 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694238</guid><dc:creator>MasterBrief</dc:creator><description>look cool cant wait for this game love the first. I would like to see a beast wars game really bad!&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694238" width="1" height="1"&gt;</description></item><item><title>re: Hasbro Reveals Fall Of Cybertron Toys</title><link>http://www.gameinformer.com/b/features/archive/2012/02/11/hasbro-reveals-fall-of-cybertron-toys.aspx#1694237</link><pubDate>Sun, 12 Feb 2012 04:02:33 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694237</guid><dc:creator>rekoin</dc:creator><description>&lt;p&gt;looks great as a toy and game gift. Just like skylanders minus the connectivity!&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694237" width="1" height="1"&gt;</description></item><item><title>re: What We Want In Resident Evil 6</title><link>http://www.gameinformer.com/b/features/archive/2012/01/19/what-we-want-in-resident-evil-6.aspx#1694219</link><pubDate>Sun, 12 Feb 2012 03:50:38 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1694219</guid><dc:creator>Undertaker Adrian</dc:creator><description>&lt;p&gt;Wish you guys did more of these features.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1694219" width="1" height="1"&gt;</description></item></channel></rss>
