The lights are on
We share some of our favorite chest-opening animations in gif form.
With all of the recently released open-world games (and more
on the horizon), we dissect what are the essential elements to creating a
memorable open-world experience and reflect on games that did them well.
These Dark Souls II bosses are all optional, so some players may not even know they exist. Have you discovered and defeated them?
Producer Sebastian Reichert answers some of our questions about melee combat, the trailer, and standing out from the hordes of other zombie games.
We take a look at Dragon Ball Z's extensive list of console releases with a handful of videos showcasing our time with the series.
We spoke to SMT IV lead character designer Masayuki Doi to discover his approach to designing characters.
The best boss battle theme songs make each boss fight all the more memorable and satisfying to conquer. Here are ten of the best.
These five iOS and Android games should appeal to fans of the macabre and supernatural
334's founder discusses the ever-expanding Halo universe and how different media ties into the games.
Many games emphasize making the player feel badass, but there are so many games putting me in similar positions of power that I’m starting to feel badass fatigue.
Even after spending hours in a game, the final boss can ruin the experience.
The creator of the game talks about its infamous delay, the reason behind it, and the saga of bringing his vision to the PS4.