The lights are on
A lot of great games lead to shouts of joy and adoration, but I had so
much fun playing GoldenEye 007 that I got the cops called on me.
This 2D hack n' slash adventure combines exploration, fluid
combat, and a gorgeous art style to create an intriguing mix of classic
mechanics and new twists.
Paizo takes the combat, exploration, and leveling of an RPG and rolls them into a brilliant cooperative and expandable card game.
This year more independent developers made
their mark on the industry than ever before. Here are some of the small studios
that made it big in 2010.
GI staff will be occupied with a mixed bag of titles this weekend— Tales of Xillia, Animal Crossing: New Leaf, and The Walking Dead: 400 Days, to name a few.
Watch this interview with Ron Gilbert as he explains the development and ideas behind The Cave.
Creative director Todd Batty discusses the successes and criticisms of EA's recent SSX reboot.
We take you on a tour of the improved weapon crafting, new vehicle combos, and general gory good time that is Dead Rising 3.
Does Raiden's new slice-em-up live up to the Metal Gear name? Check out our new episode of Test Chamber to find out.
Watch Game Informer editors battle it out for the honor of choosing the next Super Replay in the semifinal round of Super Replay Showdown.
Defeating my first dragon in Monster Hunter sets me on the path to countless hours of hunting.
We’re still waiting for that jaw-dropping World of Warcraft or Halo
movie, and in the meantime these are some good examples of video game TV
shows/movies that their future makers should keep in mind.