The lights are on
Games have rules. Those rules are there to show us how to play the
game, and we play that game because we want to win. Winning is the goal
of almost every game. But winning is rarely the point.
Our highlights of TGS 2013 include Sony's Vita TV, Swery 65's D4, Metal Gear Solid: Ground Zeroes, and more.
We take a look back on Quantic Dream's beginnings, which crazily enough involve David Bowie.
EA claims that ambition was part of what caused Battlefield 4's stumbles.
Update: Screenshots and concept art have been added to these extensive hands-on impressions of Nintendo's latest...thing.
Take a look at the Blizzard-produced Warcraft adventure game that never
Learn more about the history that has shaped the personalities of these tough leading ladies.
As indie developers flock to other options, Microsoft needs to re-focus how it runs the digital platform.
Be warned, our brief look at the beginning of this game will ruin the movie for you.
The Metroid and Castlevania series both have slightly
different takes on the same great formula. We’d love to see more 2D
entries from either series.
The warmly received 360 and PC game didn’t meet sales expectations out of the gate, leading me to believe many gamers haven’t given it a try. This is their wake-up call.
Watch Game Informer editors punch their way through an epic battle in Kinect's first Dragon Ball Z game.