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Join us as we explore the Shire in Sierra's attempt to render Tolkien's classic fantasy novel in game form.
The Saints took over Stilwater in the last two games, and now they have to do it again in a new town. Learn more here.
Beating a game doesn’t always mean that the experience is over. These are our tips for how to make a cool bonus boss – and how to avoid making a bad one.
Nippon Ichi has come up with some crazy titles for Disgaea, but they're still not crazy enough. Luckily, one brave GI editor is here to help.
The Infamous team describes the good and the laughably bad.
The legendary game designer and Sean Vanaman talk writing, game design, and drop hints about the second season.
We try out an obscure PS2 survival horror title.
We turned to the Game Informer community to design two different Super Metroid-themed Super Replay shirts. After dozens of excellent, bizarre, and hilarious submissions, we have chosen our winners.
You shouldn’t be afraid of broaching Bloodborne due to perceived difficulty or challenge.
In this video interview, Respawn Entertainment explains why it sided with Microsoft and how it plans to use the new features of the Xbox One.
PAX East took place in Irrational Games' hometown of Boston, and I had a chance to sit down with Ken Levine and learn some of his personal history.
Sony's E3 presentation put the games front and center, but like Microsoft, the company kept quiet about the next generation of consoles.