The lights are on
See the game in action as the audio director explains how his past work has led him to Army of Two: The Devil's Cartel.
In honor of Annette's departure from Game Informer, we play through some of the best and worst music games ever made.
Join Andrew Reiner, Jeff Cork, and I in this video that details what it takes to thrive in Tokyo Jungle's harsh environment.
As is common with mobile games, I came across 10000000 via good word of mouth. At first, I didn’t see what the big deal was, but before long I was hooked and vowed not to stop until I had shattered the titular score.
Read up on the new Army of Two and much more in the latest digital edition of Game Informer Magazine.
I hunt for the final collectible in this colorful platformer...and die lots in the process.
Jenny's fate stands as one of the most memorable and impactful moments I've experienced in any game.
Nintendo's wacky party game got under our skin in more ways than one.
17-Bit's CEO Jake Kazdal explains how his love of sci-fi anime led to this space-based shooter.
RealmForge Studios is developing Dark, a gothic, moody vampire stealth game due out early this year on 360 and PC. We spoke with the lead artist about the project.
HumaNature Studios' first game, tentatively titled Doki-Doki Universe, gives players fun and creative ways to interact with one another.
In this video interview, the director of independent developers at Xbox explains the new ID@Xbox program and why it will attract gamers and developers to the Xbox One.