The lights are on
See Frodo and the team embark on their miniaturized quest in this interview with the game's executive producer.
We play Human Head Studios' foray into the western genre.
Few, if any Zelda games, can match the darkness and maturity of Majora's
Mask. This specific moment takes the cake as the title's most
David Cage discusses the game industry’s Peter Pan syndrome, technological limitations, and the parallels with film.
Whether you play on the tabletop or via iOS, this deck-building card
game offers fast, strategic gameplay brought to life be gorgeous fantasy
Yesterday, Reiner talked me into joining him in our recording studio by
telling me he had an advance copy of the next Assassin's Creed game.
That was a dirty trick. Ladies and gentlemen, The First Templar is not
an Assassin's Creed game.
Mobile games are growing more sophisticated and engaging, but many developers need to alter their monetization approach if they want to appeal to dedicated gamers.
We have collected the staff's favorite songs and published a Spotify list to share them with you!
In this week's episode, the Game Informer gang travels back to 2005 for a look at Oddworld Inhabitants' great western shooter.
People Can Fly's Adrian Chmielarz talks about Bulletstorm, his team's unique approach to Gears of War, and what other genres he sees in the studio's future.
Suikoden is best known for its political intrigue, blindsiding betrayals, and recruiting an army of 108 Stars of Destiny to overthrow corruption and ignite a revolution.