The lights are on
The system seller was Bravely Default.
Maybe Nintendo can't give us the games we want because of its overreliance on gimmicks.
A game doesn’t have to have the survival horror label to instill fear in a player. Something as simple as a distant growl, sped up
music, or incessant beeps indicating low health across genres can usually do the
trick. Here is a sampling of some in-game sounds in non-horror games
that get our hearts racing.
If you're in your late 20s or early 30s and want to ruin your childhood, we've got the game for you.
With Resident Evil: Operation Raccoon City and the 3DS games on the way, we
take you on a tour through the sidesteps of Capcom’s creepy series.
We dove into the Star Wars archives to pick playable characters we would like to see in DICE's shooter.
Video games are particularly adept at appearing in dreams, which is a fascinating phenomenon for those who study the sleeping brain.
Though some series successfully made the jump from 2D to 3D, not all classic franchises have been so lucky.
Tim and Harry discuss what it means to be "survival horror", the state of horror games today, and whether or not the famous genre term deserves to be put out of its misery.
Our exclusive video offers a look at the giant combining robot through footage from the upcoming game.
Christian Svensson talks about Capcom's role in the Japanese game market, Mega Man Legends 3, and more.
Maybe it's time to acknowledge the truth: Film adaptations of video games serve no purpose.