The lights are on
In this video interview, TT Fusions explain how the film prompted several gameplay changes.
from Infamous: Second Son is a character that Sucker Punch could do more
We talked to CDProjekt RED about bringing its dark, violent fantasy over to console.
We spoke with Aaron Bleyaert, of Conan's Clueless Gamer fame, to find out his five favorite games.
We decided to pop in this Remedy classic, shoot up some bad guys in bullet time, and reminisce on the sorry life of one of gaming's greatest sad sacks.
Ever wonder what it’s really like at Epic Games? Check out our in-depth video tour hosted by Cliff Bleszinski.
In this video interview, the developers talk about the game's roots in 2004 and the road up to the big unveiling at E3 2013.
Now that we've published all our End of and Era best-of list, we look at the numbers to see the larger trends.
Learn about Transformers: Fall of Cybertron in this filmed discussion between the lead developers and Game Informer editors.
Like most video game movies, a film adaption of the Mass Effect series has been “in the works” for some time. Here are some ideas to help the Mass Effect film not suck.
Hello Games founder Sean Murray shares his thoughts on Spore and how that game's reputation has affected No Man's Sky.
The development director talks about the challenges of creating a game so heavily dependent on the minds of Matt Stone and Trey Parker.