The lights are on
We spoke with the game's director to learn how the team approached the game's iconic characters, memorable battles, and a fantastic item called the Mithril Disco Phial.
Developers habitually ignore the best part of Microsoft’s peripheral, which has absolutely nothing to do with motion gaming.
Jeff Cork and Andrew Reiner have been playing Metal Gear Solid V, and they have two significantly different takes on the game.
There's no shortage of video games that feature zombie opponents, but the
industry's current offerings are still missing some characteristics that are key to the genre.
Join Tim Turi, Andrew Reiner, Jim Reilly, and myself as we warp time in Viewtiful Joe and then warp our minds during the Replay Roulette.
The developers of Arkham Origins talk about their previous work and how it influenced their new game.
We may not have a lot of solid information about Grand Theft Auto V,
but that doesn't mean we can't draw our own conclusions.
We interview Trapdoor Technologies to get extensive details on the new application that brings the tools of tabletop D&D into the digital landscape.
Online multiplayer has exploded in popularity since the last Rainbow Six entry, but Ubisoft Montreal hasn't been in stasis.
Watch us play this new and improved stand-alone version of the wildly creative game, please don't let the boring name and office setting turn you off.
Christmas comes early in this Batman: Arkham Knight Halloween Easter egg.
from Infamous: Second Son is a character that Sucker Punch could do more