The lights are on
Black Flag takes Assasin's Creed in a new direction, and we talked to creative director Jean Guesdon about how the team approached the challenge and the changes made along the way.
Figuring out Mega Man X's bosses had weaknesses offered a rarely matched feeling of discovery and revelation.
For years I’ve been crossing my fingers and praying that Square Enix
would announce a return to the Legacy of Kain series. Last week, Square Enix revealed Nosgoth. I
wanted to cry…but not because I was happy.
Game Informer editors Andrew Reiner and Dan Ryckert show off 20 minutes of gameplay from Team Ninja's latest release.
The director of production at Epic Games explains how the team generates new ideas.
Now that BioShock Infinite is out, let's not forget that there are currently plenty of other quality games to play.
Have you ever had one of those days where you wake up on the wrong side
of the bed and just want to punch the planet? That's every day for
Reiner and me, so we seem like the target audience for Capcom's new
off-the-wall action game.
The show isn't what it once was, but that doesn't mean there aren't some things to look out for.
We reminisce about our first trip to the titular ring of the Halo series, and how it established a tone of mystery and wonder for the entire series.
Ubisoft is showing off the Wanted multiplayer mode in the next Assassin's Creed game at E3 2013, and we have a full, unedited match to show you.
Intense strategy and relationship building? Here's your chance to see it in action.
We take this remake of the NES classic for a spin, adventure through Scrooge's bank, and blast off to the moon.