The lights are on
We stare into the potential future of the Assassin's Creed franchise.
Having a child is like playing life on the hardest difficulty. It’s the
most rewarding and fulfilling way to play the game, but it makes
everything just a little bit harder.
The first Infamous was my personal pick for game of the year in 2009. I
loved the blend of open-world exploration, platforming, electrical
superpowers, and comic book storytelling. So obviously I was pretty
psyched to check out Infamous 2 with my buddy Reiner.
In the last of our month long features on Disney Epic Mickey, we call
on Warren Spector himself.
We look back at the entirety of the Dragon Quest franchise.
Game Informer sims the upcoming football season with Madden 13. You'll never guess who ends up in the Super Bowl...and who doesn't.
Companies have always released titles for concurrent console generations, but the results can vary.
In this video interview, two leads from the studio behind No One Lives Forever, F.E.A.R., and Condemned explain how they arrived at the new game's bold direction.
Amongst the thousands of games in Game Informer's vault, we found two that celebrate the most wonderful time of the year.
Watch us reminisce about the Double Dragon franchise, while Bryan and Ben team up as the Lee Brothers.
We listen to Tidus' story one more time...
Dead Space 2 stands out amongst the Dead Space trilogy as being associate editor Kyle Hilliard's favorite by a long shot, and much of that has to do with the game’s ending.