The lights are on
StarCraft Ghost had a lot of promise and inspired a great deal of excitement when it was first announced.
In this video interview, the PS4's system architect compares the development of Crash Bandicoot to the pressure of creating a new console.
Don't miss this spoiler free tour of the game everyone has been waiting to play.
Hiroki Kikuta, the composer for the game, combines sounds unusual to 16-bit games such as woodwind instruments and polkas to transport players to a fantastical world.
E3 2014 has wrapped, but we took plenty of pictures to make sure those who weren't able to make it could get a good hard look at the show from both the inside and the outside.
We caught up with Metal Gear Solid Rising producer Shigenobu Matsuyama,
who provided details on the latest game.
Previously, a game was a singular experience. Today, publishers see their franchises as
entertainment packages to be enjoyed across multiple platforms.
Now that Kingdom Hearts HD 2.5 Remix is confirmed, it's time to run down all of the features we can’t wait to try.
Augmented Reality is the next big technological step to take us away from the harsh truths of reality.
The challenging scenario in this five-dollar add-on is easily worth the price of admission.
After a lengthy hiatus from military shooters, one GI editor returns to Call of Duty and Battlefield to see if anything has changed.
The original Mass Effect finally became available on PS3 with release of the Mass Effect Trilogy earlier this month, and we check it out to see how Shepard performs on Sony's console.