The lights are on
Visual Concepts' dedication to innovation has paid off in NBA 2K16. These five things would make very sports game better.
Sometimes I feel like the only person on the Internet who is excited about the Wii U.
Monster Hunter never clicked for me, but I feel that could change after spending many hours with Dark Souls II and Mercenary Kings.
In this rapid-fire video interview, we ask too many questions about Max Payne, Alan Wake, and Quantum Break's time travel.
Developers habitually ignore the best part of Microsoft’s peripheral, which has absolutely nothing to do with motion gaming.
Check out our look back at 32-bit Bruce.
Maybe Nintendo can't give us the games we want because of its overreliance on gimmicks.
Some play every FPS without exception, or every Japanese RPG. Others gravitate toward games where you can jump from great heights.
Find out more about the man behind the blade and what he stands for in Assassin’s Creed Unity.
We break down the core, genre-blending components that make Battleborn feel familiar and unique at the same time.
The day before Grand Theft Auto V came out I could feel the knot in
my stomach growing. I wasn't excited. I was nervous.
We spoke with the game's director to learn how the team approached the game's iconic characters, memorable battles, and a fantastic item called the Mithril Disco Phial.