The lights are on
Both Microsoft and Sony have stated they won't debut new consoles at this year's E3, but we still expect to hear some next-gen talk during the show.
We're taking Labor Day to honor some of the developers that made an impact on us.
We talk to the Transformers art team about how they approached Cybertron's creation.
With all of the recently released open-world games (and more
on the horizon), we dissect what are the essential elements to creating a
memorable open-world experience and reflect on games that did them well.
Microsoft is trying to get your attention this holiday, are you interested?
This follow up to the popular Super Mario Land improved things across the board. Better power-ups, a creative overworld, and an iconic final boss battle.
Nightmare Creatures is a solid PlayStation-era action title with gameplay that has aged very well, even if its visuals haven't.
We take a look at Kratos from head
to toe to see what makes him tick.
After the seemingly endless wait, it's finally time for the editors to take the gloves off and get to fighting.
The school year is almost upon us. To celebrate (or
commiserate) the start of another year of learning, we're featuring
eight game books and journals that are proven to make you smarter.
There are a lot of geek related products vying for you hard earned,
borrowed, or stolen (and shame on you) dollars. But what products are
actually worth buying? Every year Game Informer puts together a Holiday
Buying Guide to help navigate thrifty geeks through the shopping season.
Here are some highlights.
Even with all the games we've played, why do we still feel like we're doing things the wrong way?