The lights are on
From a cryptic hint in Halo 3: ODST to launch, we take a look back at the development of Destiny.
We dive into Doom's mod tools to make a single-player level in less than 30 minutes.
One of #IDARB most innovative features is the ability to interact with games you are spectating. Here's a huge list of ways to do it.
Ninja Theory’s very own creative art director,
Alessandro Taini, shared a few of Trip’s early concept designs and
walked us through the birth of Enslaved's female lead.
Has the online environment become one requiring small content
updates instead of large DLC to keep
players chasing currency and cosmetics?
In remembrance of David Bowie, we look back at our Replay of Quantic Dream's Omikron: The Nomad Soul, a game he was heavily involved in.
While we were visiting Ubisoft for our Rainbow 6 Patriots coverage, we also toured the Montreal office. Check it out here.
We find out why Mario didn't make an appearance and ask whether or not there will be a Wreck-it Ralph 2.
The creative directors at Arkane Studios discuss morality in gaming and how it applies to Dishonored.
Which games should current-gen console owners play first? Read our lists to find out.
It's incredibly cold outside, and only getting colder. Why not embrace the chill and talk about some of our favorite frigid games?
Day one is heavy on news and trailers, but once we get on the show floor, the floodgates will open for hands-on impressions on all of 2014's biggest games.