The lights are on
Video game commercials are sometimes the most exciting part of watching TV. They are a brief reminder during the breaks of terrible shows that there is another far more interesting and engaging type of entertainment only a few remote clicks away.
Before the age of non-gaming apps on handhelds and mobile devices, Nintendo tried releasing a few non-games for the DS.
Ubisoft’s in-game rewards program is a clever way to reward loyalty, and other studios should take note.
Many games emphasize making the player feel badass, but there are so many games putting me in similar positions of power that I’m starting to feel badass fatigue.
Facing off against Resident Evil 4's signature baddie is proof that sometimes surviving isn't as fun as dying.
You shouldn’t be afraid of broaching Bloodborne due to perceived difficulty or challenge.
We spoke to SMT IV lead character designer Masayuki Doi to discover his approach to designing characters.
Techland's newest zombie apocalypse simulator is shambling to release this week, and the G.I. crew is taking you on a tour of the gorgeous wasteland.
WWII is covered, Modern Warfare has received two entries, and Black Ops handles the Cold War. Where does the series go from here?
Learn the story behind Infinity Ward's take on the post-apocalyptic world.
The Evil Within is now coming out in October, and The Order: 1886 has been pushed into next year. How do you feel about game delays?
Game Informer's month-long celebration of co-op gaming once again
extends to Replay, our silly show that revisits gaming's past.