The lights are on
Dishonored 2 lets you choose between two protagonists. Editor Javy Gwaltney talks about why this is a big deal.
We opened a ton of booster packs and report back on the best cards we pulled.
The Sims has spun off in a million ways, and this
week we look at some of the stranger adaptations with a special guest.
In a year of great shooters, you have a lot of options for best map. Which stood out above the others for you?
Rather than make my own New Year's resolution this year, I came up with a bunch for game companies. You're welcome!
Blizzard’s shooter is already one of the best games of 2016, but that’s not to say it couldn’t be improved.
Super Mario Run's third and final bonus level is the game's most difficult challenge.
Don’t believe all of the effusive praise about how this was a great year for gaming. All of the most successful and popular games were terrible, and here's why.
We sift through your emotions about numerical changes in video games so you don't have to!
This is the account of how a competing console released four Nintendo games from the man who made them.
We tapped producer Kensuke Tanabe for his take on Paper Mario's
criticism and to find out what fans can look forward to for the series' future.
Editor Javy Gwaltney talks about legacy and Final Fantasy XV, Dishonored 2, and his own life.